DreamWorks Animation’s Taylor Meacham discusses the magic behind his SIGGRAPH 2020 Computer Animation Festival Electronic Theater selection “To: Gerard.”
ACM SIGGRAPH Blog
Category
Film
The Making of ‘Tahul’ – Part 1
25 June 2020 • by Daniel FilonikConferences, Film, Students, Virtual Reality
This series of articles provides a sneak peek at the final outcome of the SIGGRAPH 2020 VR Theater lobby experience, achieved in collaboration with SCAD and conference volunteers.
Stay Inspired: Virtual VFX With SIGGRAPH Now
26 May 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
How LAIKA’s ‘Missing Link’ Raised the VFX Bar
28 January 2020 • by SIGGRAPH ConferencesAnimation, Film, Production, Visual Effects
Two LAIKA department heads share stories from the production of the studio’s Golden Globe-winning stop-motion animated film “Missing Link.”
The Making of ‘Tahul’ – Part 2
24 July 2020 • by Daniel FilonikConferences, Film, Students, Virtual Reality
This series of articles provides a sneak peek at the final outcome of the SIGGRAPH 2020 VR Theater lobby experience, achieved in collaboration with SCAD and conference volunteers.
Honoring History Through Immersive Technology in ‘The Book of Distance’
18 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Virtual Reality
Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.
Techno and Smooth Jazz and Hard Rock… Oh My! The Visuals of ‘Trolls World Tour’
19 May 2020 • by SIGGRAPH ConferencesArt, Film, Production, Visual Effects
“Trolls World Tour”, one of the first on-demand releases during the COVID-19 pandemic, has taken homes worldwide by storm. We connected with the creators to learn how this unique animated film came together.
Guide to Submitting a Short to SIGGRAPH 2020
17 January 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Gaming, Visual Effects
Get the inside scoop on what it takes to submit a short film to the VR Theater and Computer Animation Festival Electronic Theater at SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 37 – Age Manipulation in VFX
17 July 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.
Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’
4 June 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
The Making of Jérémy Clapin’s ‘I Lost My Body’
4 February 2020 • by SIGGRAPH ConferencesAnimation, Film, Production
Producer Marc du Pontavice and Director Jérémy Clapin, of Netflix’s “I Lost My Body,” share stories from the making of the Oscar-nominated animated film.
Behind the Magic of Netflix’s ‘Klaus’
12 December 2019 • by SIGGRAPH ConferencesAnimation, Art, Film, Production, Visual Effects
Production Designers Szymon Biernacki and Marcin Jakubowski, of Netflix’s first original animated feature “Klaus,” discuss bringing the 2D-animated film to life.