Hear from University of California, Merced’s Laxmi Pandey and Ahmed Sabbir Arif on their SIGGRAPH 2021 Posters research and how it contributes to accessible communication.
ACM SIGGRAPH Blog
Category
Conferences
From Passion to Practice: Lindsey Olivares
22 March 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Industry Leaders
In celebration of Women’s History Month and female creators, SIGGRAPH sits down with Sony Pictures Animation Production Designer Lindsey Olivares.
lead at SIGGRAPH 2022
17 March 2022 • by Emma Gauthier and Jessica GlassBusiness, Conferences, Graphics
SIGGRAPH lead is a new program making its inaugural debut at SIGGRAPH 2022. Learn more about what to expect from the program.
Celebrating the Women of the SIGGRAPH Student Volunteers Program: A Retrospective
15 March 2022 • by SIGGRAPH ConferencesConferences, Industry Leaders, Students
Women’s History Month is a time to reflect and celebrate the achievements of millions of women around the world. That’s why we caught up with four inspiring women who each served as chair of the SIGGRAPH Student Volunteers program for the 1993, 1997, 2002, and 2006 conferences, respectively: Lyn Bartran, Mk Haley, Shannon Tucker, and Jaime Radwan.
How to Groom Hair and Fur
10 March 2022 • by SIGGRAPH ConferencesConferences, Visual Effects
Brian Casper, CFX head of department at Sony Pictures Imageworks, shares his best tips for hair and fur grooming.
‘True growth doesn’t happen in a vacuum’: Domee Shi Discusses Directing, Drawing, and More
8 March 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders
Pixar Animation Studios Director Domee Shi sits down with SIGGRAPH to share the best career advice she’s received to date and more.
SIGGRAPH Spotlight: Episode 53 – Swen Gillberg on the VFX of ‘Free Guy’
4 March 2022 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
VFX Supervisor Swen Gillberg sits down with SIGGRAPH 2022 Electronic Theater Director Darin Grant to discuss his latest Oscar-nominated project “Free Guy”.
Hut, Hut, Hike: Real-time, Machine-learning Cloth Simulation in ‘Madden NFL 21’
1 March 2022 • by SIGGRAPH ConferencesConferences, Gaming, Graphics
A team of Electronic Arts engineers walk through how they developed Swish, a first-of-its-kind cloth simulation tool used to create “Madden NFL 21”.
VFX Supervisor Kyle Odermatt Talks the Making of ‘Raya and the Last Dragon’
24 February 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Visual Effects
SIGGRAPH caught up with VFX Supervisor Kyle Odermatt to capture answers to community-submitted questions from a Production Session on “Raya and the Last Dragon.”
SIGGRAPH Spotlight: Episode 52 – Emotions in VR
18 February 2022 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
The Truth and Usefulness of Painting: Brush Stroke Movement and Artistic Creation
15 February 2022 • by SIGGRAPH ConferencesArt, Conferences, Research
Ruimin Lyu’s research studied brush stroke movement in a quantitative way while providing a new idea of artistic creation.
Everything You Need to Know About SIGGRAPH 2024 Conference Chair Andres Burbano
31 January 2022 • by SIGGRAPH ConferencesConferences, Industry Leaders
Andres Burbano has been selected as chair of the 51st annual SIGGRAPH conference by leadership within ACM SIGGRAPH — get to know the latest conference leader better!











