The first ACM SIGGRAPH conference was in Boulder, Colorado, in 1974. With its return to Colorado this year in Denver, let’s review how far SIGGRAPH has come.
ACM SIGGRAPH Blog
Tag
history
The Gateway to the Past, Present, and Future of Computer Graphics
26 September 2023 • by SIGGRAPH ConferencesConferences
Travel through time and take a look at the creation of the SIGGRAPH 2023 History Time Tunnel with History Chair Bonnie Mitchell.
Tracing the Roots of Computer Graphics: A Conversation With Jacob Gaboury
10 March 2023 • by SIGGRAPH ConferencesGraphics, Research
Author and media historian Jacob Gaboury discusses his latest book on the history of computer graphics.
50 Years at a Glance: Information Visualization
9 February 2023 • by SIGGRAPH ConferencesConferences
We invite you to take a look at the past 50 years of computer graphics and interactive techniques at SIGGRAPH 2023!
Help SIGGRAPH 2023 Envision the Future!
2 February 2023 • by SIGGRAPH ConferencesConferences
In celebration of SIGGRAPH’s 50th conference, SIGGRAPH 2023 is seeking illustrated 6” x 4” images of how the world might look in 50 years!
The Analog Years of Computer Animation
7 March 2022 • by Jon PeddieACM SIGGRAPH, Industry Leaders
Before digital special effects in video and film were done with pots, there was analog computer animation.
Silicon Valley’s Computer History Museum Aspires to Build a Better World
14 October 2021 • by SIGGRAPH ConferencesConferences, Graphics, Software
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
A Look Back at Past Emerging Technologies Submission ‘You’re In Control’
3 February 2021 • by SIGGRAPH ConferencesConferences, Emerging Technologies
Former MIT graduate students Dan Aminzade and Hayes Raffle discuss their 2004 project, “You’re In Control”.
Pioneering Pixels: The NYIT Computer Graphics Lab Then and Now
18 August 2020 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Research
Panelists for SIGGRAPH 2020’s “NYIT Computer Graphics Lab Then and Now” discuss their upcoming session and historic journeys in computer graphics.
Honoring History Through Immersive Technology in ‘The Book of Distance’
18 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Virtual Reality
Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.
The Right Stuff: Mary Whitton and the History of SIGGRAPH
16 February 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Graphics, Research
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mary Whitton is a research professor in the computer science department at UNC-Chapel Hill. She has been involved in SIGGRAPH conferences since 1977 and is currently working on recording,...
The Evolution of ‘WOW’
26 February 2015 • by Nicolas GonzalezGaming, Interactive Techniques, Real-Time, Virtual Reality
I will never forget that Christmas morning when I got my very first real-time graphics interactive system. It was an Atari 2600 and as soon as the long metal power switch was flicked to the "on" position, my jaw dropped. All I could say was “WOW.” I was enchanted by...