SIGGRAPH 2012, 5-9 August at the Los Angeles Convention Center, announces the Computer Animation Festival's Best in Show, Jury Award, Best Student Project, and Well Told Fable Prize recipients. A total of 94 films will be shown during the Computer Animation Festival....
ACM SIGGRAPH Blog
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Computer Animation Festival
Q&A with Ann McNamara, SIGGRAPH 2012 Courses Chair from Texas A&M University
6 June 2012 • by ACM SIGGRAPHAnimation, Gaming, Graphics, Interactive Techniques, Visual Effects
Following below is a brief conversation with Ann McNamara, SIGGRAPH 2012 Courses Chair and assistant professor in the Department of Visualization at Texas A&M University. Her research is in computer graphics and she is currently particularly focused on the...
SIGGRAPH 2012 Courses Preview
4 May 2012 • by ACM SIGGRAPHAnimation, Art, Education, Graphics, Interactive Techniques
Courses are short (1.5 hours) or half-day (3.25 hours) structured sessions that often include elements of interactive demonstration, performance, or other imaginative approaches to teaching. Attendees learn from leading experts in the field and gain inside knowledge...
Conference Chair Previews SIGGRAPH 2012
10 April 2012 • by SIGGRAPH ConferencesConferences, Graphics, Interactive Techniques
Following below is a brief conversation with Rebecca Strzelec, SIGGRAPH 2012 Conference Chair from Penn State Altoona, on her inspirations, background, and what to expect at SIGGRAPH this year. What made you agree to take on the volunteer position of conference chair...
Jon Peddie Research Releases Analysis on Computer Graphics Industry
22 July 2011 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques, Research, Visual Effects
**The overall CG market will exceed $100 billion in 2014** **Industry enjoys 7% growth for past five years** The computer graphics (CG) industry has been a growth industry since it was established the late 1970s. Weathering the storms of the recession of 2009, the CG...
SIGGRAPH 2011 Gaming Content Revealed
5 July 2011 • by ACM SIGGRAPHGaming, Graphics, Interactive Techniques, Real-Time, Visual Effects
Following is the first entry of a three-part series focusing on gaming content that will be featured at SIGGRAPH 2011. This first entry is a conversation between Drew Davidson (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. Drew Davidson is...
A Brief Conversation with Artist Meats Meier
16 June 2011 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques
Following below is a brief conversation with Meats Meier - the artist behind the Computer Animation Festival's "Animation Mother" pictured below. Meier is currently a freelance illustrator and animator living in Los Angeles. He taught the first ever ZBrush course at...
SIGGRAPH 2011 Selects Cory Doctorow as Keynote Speaker
7 March 2011 • by ACM SIGGRAPHUncategorized
SIGGRAPH announces the selection of Cory Doctorow, science fiction novelist, blogger, and technology activist, to give one of its keynote presentations at SIGGRAPH 2011, the 38th International Conference and Exhibition on Computer Graphics and Interactive Techniques,...
Conference Chair Previews SIGGRAPH 2011 in Vancouver
24 February 2011 • by ACM SIGGRAPHUncategorized
The SIGGRAPH 2011 Marketing and Media team has created this blog to provide SIGGRAPH media with a central point for the latest information and announcements regarding the upcoming conference in Vancouver, Canada. Return to this blog for updates and important...
SIGGRAPH 2010 Highlights from Los Angeles
29 July 2010 • by ACM SIGGRAPHUncategorized
(Los Angeles, CA) – SIGGRAPH 2010, the world's premier conference on computer graphics and interactive techniques, welcomed 22,549 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 79 countries around the globe to...
SIGGRAPH 2010 Highlights from Los Angeles
29 July 2010 • by ACM SIGGRAPHUncategorized
(Los Angeles, CA) – SIGGRAPH 2010, the world's premier conference on computer graphics and interactive techniques, welcomed 22,549 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 79 countries around the globe to...
SIGGRAPH Gaming Director Previews Content
13 July 2010 • by ACM SIGGRAPHUncategorized
SIGGRAPH 2010 offers an unparalleled bounty of information related to game development in all conference programs: Courses with significant game-development content include Advanced Techniques in Real-Time Hair Rendering and Simulation; Advances in Real-Time Rendering...