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Real-Time Wow

Real-Time Wow

“Anything can happen … and it probably will,” opened SIGGRAPH 2016’s Real-Time Live! Chair, Pol Jeremias of Pixar Animation Studios, preparing the audience for a program anticipated to go above and beyond expectations. Jeremias welcomed attendees after the first...

Meet Juan Miguel de Joya

Meet Juan Miguel de Joya

photo: Juan Miguel de Joya (r) with Paulo Machado (l) and a student volunteer at SIGGRAPH 2015. This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Juan Miguel de Joya is a member of the SIGGRAPH 2016 Games Committee. He was also the Poster's...

VR: Where Everything Is New, Or Old, Or Both!

VR: Where Everything Is New, Or Old, Or Both!

ACM guest blogger and Research Vice President at Gartner and self-proclaimed SIGGRAPH junkie Brian Blau shares his POV on the evolution of Virtual Reality and its intersection with SIGGRAPH conferences over the years. I’ll admit it straight away, I’m a SIGGRAPH junkie...

This is the Narrative: Games at the Crossroads of Art and Tech

This is the Narrative: Games at the Crossroads of Art and Tech

Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow developers during SIGGRAPH...

5 Tips for Creating a Winning Character Design

5 Tips for Creating a Winning Character Design

This year, the “Spirit of SIGGRAPH” is in your hands. SIGGRAPH 2016 has invited artists and innovators to create a character design that embodies the synergy of the conference and reflects the energetic and inventive spirit present in the fields of computer graphics...

Inside the Minds Behind ‘Inside Out’

Inside the Minds Behind ‘Inside Out’

"Inside Out" is the fifteenth feature film from Pixar Animation Studios and the third film by director Pete Docter. On Tuesday, 11 August 2015, a panel of the brilliant team behind the film came together to share with SIGGRAPH 2015 what it was like to make the...

Coming Soon to a Virtual Environment Near You

Coming Soon to a Virtual Environment Near You

Image: Real Virtuality: Immersive Explorer. Courtesy of Sylvain Chagué, Fondation Artanim; Bart Kevelham, Fondation Artanim VR Village Chair Denise Quesnel shares her take of the evolution of virtual reality, from curiosity to commercial viability. The VR Village at...

Star Wars: A Look Back with ILM Veteran Jeff Light

Star Wars: A Look Back with ILM Veteran Jeff Light

Photo credit / source: www.movpins.com It had been a long time since the last Star Wars movie when George Lucas came back to Industrial Light & Magic (ILM). He came back after "Jurassic Park" showed him what could be done in terms of the environment in the...

Are Computer Graphics Always the Answer?

Are Computer Graphics Always the Answer?

Photo credit: Industrial Light & Magic workers stage the Battle of Hoth for "Star Wars Episode V: The Empire Strikes Back." Courtesy of ILM This post was originally published on the ACM SIGGRAPH News blog in January 2015. With the highly anticipated release of...

Comic Strip to Feature Film: Behind ‘The Peanuts Movie’

Comic Strip to Feature Film: Behind ‘The Peanuts Movie’

A team of over 500 people at Blue Sky Studios tirelessly worked to bring the classic Charles M. Schulz comic strip to life in its new, feature-length film: "The Peanuts Movie." The day they made the big announcement that we were doing the project, we were really...