SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...
ACM SIGGRAPH Blog
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Virtual Reality
SIGGRAPH Asia 2016 – A Recap
22 December 2016 • by SIGGRAPH ConferencesConferences, Virtual Reality
SIGGRAPH Asia 2016 successfully concluded its ninth edition, which brought together some of the biggest names and organizations in the computer graphics and interactive techniques industry. Held from 5 to 8 December 2016 at The Venetian Macao, Asia’s premier graphics,...
7 Last-minute VR Gifts for a Tech Enthusiast
19 December 2016 • by Denise QuesnelVirtual Reality
photo by John Fujii © 2016 ACM SIGGRAPH Still working on your holiday shopping list? If you're a last-minute gifter, here are my top, virtual reality-themed picks for fellow tech enthusiasts: Give the gift of curiosity and nostalgia Google Earth VR is free and every...
ACM SIGGRAPH International Resources in Macao
1 December 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Emerging Technologies, Students, Virtual Reality, Visual Effects
Photo: part of the IRC committee at the Pixar Party at SIGGRAPH 2016 in Anaheim, CA by Diana Arellano (ACM SIGGRAPH International Resources Committee Chair) In just a few days, the spectacular luxury hotel and casino resort Venetian Macao will open its doors to...
Google and Facebook at SIGGRAPH Asia 2016
10 November 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Emerging Technologies, Virtual Reality, Visual Effects
Photos: Brian Cabral, Director of Engineering at Facebook (l); Paul Debevec, Senior Staff Engineer at Google VR (r) SIGGRAPH Asia 2016 promises to be a thrilling experience for attendees, who will witness the latest advancements in hardware, software and services at...
Preview – SIGGRAPH Asia 2016
13 October 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Virtual Reality
The 9th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia will take place in Macao, China at The Venetian Macao from 5 - 8 December 2016. SIGGRAPH Asia is an annual event that attracts more than 6,000 people from over 50...
SIGGRAPH 2016: A Recap
29 July 2016 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Emerging Technologies, Gaming, Graphics, Interactive Techniques, Mobile, Production, Research, Virtual Reality
photo credit: Jim Hagarty Photography SIGGRAPH 2016 has concluded its 43rd annual event with strong attendance from around the world. With the tagline "Render the Possibilities," SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 - 28 July 2016. Taking over...
Real-Time Wow
28 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time, Virtual Reality
“Anything can happen … and it probably will,” opened SIGGRAPH 2016’s Real-Time Live! Chair, Pol Jeremias of Pixar Animation Studios, preparing the audience for a program anticipated to go above and beyond expectations. Jeremias welcomed attendees after the first...
Wordless Wednesday: SIGGRAPH 2016 in Pictures
27 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Education, Emerging Technologies, Film, Gaming, Graphics, Production, Real-Time, Research, Simulation, Students, Virtual Reality, Visual Effects
With special thanks to photographers John Fujii and Jim Hagarty Photography as well as the efforts of Student Volunteers. [gallery...
Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016
26 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Emerging Technologies, Industry Leaders, Research, Virtual Reality
On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...
SIGGRAPH 2016: Tips for First-Time Attendees
21 July 2016 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Virtual Reality, Visual Effects
photo credit: "Submergence," courtesy of Anthony Rowe, Gaz Bushell, Liam Birtles, Chris Bennewith, Oliver Brown - Squidsoup Whether you're in animation, research, production development, fine arts and design, or games, SIGGRAPH 2016 has something for everyone. The...
A Conversation with SIGGRAPH 2016 Conference Chair Mona Kasra
18 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Graphics, Interactive Techniques, Virtual Reality
We're less than one week from the SIGGRAPH 2016 conference. Get ready for all the inspiration ahead and read on to find out some things you may not know about this year's gathering. SIGGRAPH 2016 (S2016): The job of conference chair for SIGGRAPH is certainly a big...