As the COVID-19 pandemic makes waves around the world, Folding@home has emerged as a leader in researching a remedy.
ACM SIGGRAPH Blog
Category
Research
Interacting With AI ‘Inside the Classification Cube’
5 May 2020 • by SIGGRAPH ConferencesArt, Conferences, Research
Go behind the scenes of SIGGRAPH 2020 Art Papers selection “Inside the Classification Cube: An Intimate Interaction With an AI System.” Researcher Avital Meshi shares how she explored one of society’s most frequently asked questions using artificial intelligence.
Mirror Therapy: Redesigned in VR
14 April 2020 • by SIGGRAPH ConferencesAdaptive Technology, Research, Students, Virtual Reality
The research team behind SIGGRAPH 2019 Poster “Virtual Reality Mirror Therapy Rehabilitation for Post-Stroke Patients” shares how the work turns traditional mirror therapy into VR.
Take Note: 5 Notable Women in Science
18 March 2020 • by SIGGRAPH ConferencesIndustry Leaders, Research
SIGGRAPH celebrates Women’s History Month (U.S.) by honoring the accomplishments of five female leaders in science and technology.
The Future of Human-Robot Communication
3 March 2020 • by SIGGRAPH ConferencesConferences, Programming & Scripting, Research, Simulation, Virtual Reality
Mark Murnane, researcher at UMBC, discusses a recent project, the process behind teaching robots to learn from human interaction, and what’s to come.
Meet the Jurors: Alton Glass, Tamy Boubekeur, and Matthias Nießner
24 January 2020 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
Get to know Alton Glass, Tamy Boubekeur, and Matthias Niessner, three members of the SIGGRAPH 2019 Technical Papers Jury.
Building a More Intuitive Interface for Machine Knitting
19 November 2019 • by SIGGRAPH ConferencesConferences, Design, Programming & Scripting, Research
The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
Scientific Visualization in Game Engines: Get to Know the 2019 Undergrad Student Research Winner
17 October 2019 • by SIGGRAPH ConferencesConferences, Research, Students
Jasmine Shih shares how she developed “Interactive Cinematic Scientific Visualization in Unity 3D,” the winning undergraduate project at the 2019 ACM Student Research Competition.
Behind the Research: Making Collective Virtual Narrative
3 October 2019 • by SIGGRAPH ConferencesArt, Awards, Conferences, Research
NYU Future Reality Lab’s Kris Layng and Ken Perlin discuss their Best in Show-winning Art Paper, “CAVE: Making Collective Virtual Narrative.”
Find Something That Keeps You Going: Catch Up With the 2019 Graduate Student Research Winner
26 September 2019 • by SIGGRAPH ConferencesConferences, Research
Sai Ganesh Subramanian shares how he developed “Delaunay Lofts,” the winning graduate project at the 2019 ACM Student Research Competition.
Seeing the Unseeable — Imaging a Black Hole with Katie Bouman
19 September 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
A recap of Caltech’s Katie Bouman’s presentation “Imaging a Black Hole With the Event Horizon Telescope” at SIGGRAPH 2019.