Baobab’s Latest VR Feature, ‘Baba Yaga’ Uses Hand Tracking to Improve Interactivity

“Baba Yaga” creators and storytellers Larry Cutler, Eric Darnell, Nathanial Dirksen, Justin Fischer, and Amy Tucker of Baobab Studios discuss the technology behind the project.

Continuing the Conversation on the State of the Art of CG in Advertising

We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.

SIGGRAPH Spotlight: Episode 38 – Game On

Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair Carlos … Continued

Perfecting Process for ‘Spies in Disguise’

The presenters behind the SIGGRAPH 2020 Talk “Fifty Shades of Yay: A Multi-Shot Workflow from Design to Final” discuss their unconventional process for developing the animation of “Spies in Disguise.”

Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’

Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.