The Analog Years of Computer Animation
Before digital special effects in video and film were done with pots, there was analog computer animation.
Before digital special effects in video and film were done with pots, there was analog computer animation.
SIGGRAPH sits down with Black Girls CODE Founder Kimberly Bryant to talk about her background and how she inspires others.
Sony Pictures Imageworks Senior Animator Ere Santos (“Spider-Verse”) shares his career journey to date and the passion that fuels his approach.
Andres Burbano has been selected as chair of the 51st annual SIGGRAPH conference by leadership within ACM SIGGRAPH — get to know the latest conference leader better!
SIGGRAPH Over Coffee is a monthly Instagram Live series that peels back the curtain on both volunteering with SIGGRAPH and careers in computer graphics and interactive techniques.
ACM SIGGRAPH Blog editors reflect on the year’s most-read stories. Thanks for another great year, readers!
SIGGRAPH Spotlight breaks format this month to re-air a conversation between SIGGRAPH 2021 Special Projects Chair and VFX/Animation Journalist Ian Failes (befores & afters) and Sergio Pablos (founder, The SPA Studios). The session “How to Build an Animation Studio” was … Continued
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
You’re invited to Asia’s leading computer graphics and interactive techniques event at SIGGRAPH Asia 2021! Discover the latest and most exciting developments in-person and online from Tokyo, Japan this 14–17 December.
SIGGRAPH 2022 Conference Chair Munkhtsetseg Nandigjav (Savannah College of Art and Design) sits down with Morenike Dosu (DreamWorks Animation), Theodore Kim (Yale University), Magdiela Duhamel (Nickelodeon), and Nora Dommer (Scanline VFX) to discuss how the industry — and our listeners — can be more inclusive.