Sebastian Starke takes a deep dive into “DeepPhase: Periodic Autoencoders for Learning Motion Phase Manifolds,” a SIGGRAPH 2022 Technical Papers Best Paper awardee.
ACM SIGGRAPH Blog
Category
Conferences
Award-winning Student Research, Inspired by a Crow
1 September 2022 • by SIGGRAPH ConferencesConferences, Research, Students
Takahito Murakami and his research team created and studied a new 3D-printed prototype of tweezers called “Kuchibashi.” Their study showed the prototype interacts better with large spherical objects than hands or conventional tweezers do.
Let’s Give a ‘Hand’ to This Graduate Research
26 August 2022 • by SIGGRAPH ConferencesAdaptive Technology, Conferences, Research, Students, Virtual Reality
Graduate student Pratik Kalshetti and Prof. Parag Chaudhuri of the Indian Institute of Technology Bombay (IIT Bombay) introduced an innovative hand-shape model called aMANO.
Real-Time Live! Wows the Crowd, Virtually and in Vancouver
12 August 2022 • by SIGGRAPH ConferencesConferences, Real-Time
Real-Time Live! returned to the SIGGRAPH stage with just as many puns and exhilarating demos as ever before.
Art, Immersive, and Innovation: Exploring the SIGGRAPH 2022 Experience Hall
10 August 2022 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Emerging Technologies, Virtual Reality
SIGGRAPH 2022 participants explored the latest technologies in art, immersive, and more in the Experience Hall.
SIGGRAPH 2022 Electronic Theater Returns to Vancouver
9 August 2022 • by SIGGRAPH ConferencesAnimation, Conferences
Get a glimpse into the premiere of the SIGGRAPH 2022 Electronic Theater, live in Vancouver.
A Day Dedicated to Educators
8 August 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Data, Design, Education, Graphics, Industry Leaders, Interactive Techniques, Research, Students
The inaugural SIGGRAPH 2022 Educator’s Day aimed to shape the next generation of students by providing hands-on learning opportunities for educators.
SIGGRAPH Over Coffee Roundup, Part 3
4 August 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Graphics, Industry Leaders, Interactive Techniques, Research, Simulation, Virtual Reality, Visual Effects
SIGGRAPH Over Coffee officially concludes. Check out the April through July sessions of our monthly Instagram Live series and dive into their fascinating careers.
A Sustainable Future for the Film Industry
3 August 2022 • by SIGGRAPH ConferencesConferences, Sponsored Content, Visual Effects
The research and development department at Animationsinstitut at Filmakademie Baden-Wuerttemberg rose to the challenge and compared two VFX projects in regard to their emission. Find out more about the study and its results.
An Innovative Way to Create and Control Sounds
2 August 2022 • by SIGGRAPH ConferencesConferences, Real-Time
The Hyper Drumhead is a novel digital musical instrument that allows for the visualization and manipulation of 2D sound waves in real time. SIGGRAPH 2022 participants will see it in action.
Texturing in Mari: An Artist’s Path to Storytelling
29 July 2022 • by SIGGRAPH ConferencesConferences, Sponsored Content, Students
Foundry sits down with Charli Holt to discuss how texturing plays a vital role in storytelling and why Mari is the perfect tool for students trying to break into the industry.
Creator of TV Show’s Title Sequence Hopes You Feel Uncomfortable
28 July 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Design, Graphics, Visual Effects
Oliver Latta’s 3D motion design and animation for the title sequence of “Severance” on AppleTV+ forces viewers to leave their comfort zones.