ACM SIGGRAPH Blog

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VR: Where Everything Is New, Or Old, Or Both!

VR: Where Everything Is New, Or Old, Or Both!

ACM guest blogger and Research Vice President at Gartner and self-proclaimed SIGGRAPH junkie Brian Blau shares his POV on the evolution of Virtual Reality and its intersection with SIGGRAPH conferences over the years. I’ll admit it straight away, I’m a SIGGRAPH junkie...

Meet Mashhuda Glencross

Meet Mashhuda Glencross

This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mashhuda Glencross is the SIGGRAPH 2016 General Submissions Chair. Her work has spanned a diverse range of areas including computational photography, 3D reconstruction/imaging, visual...

Netflix & Binge: 10 Titles to Spark Creativity this Holiday

Netflix & Binge: 10 Titles to Spark Creativity this Holiday

The holidays are upon us which means ... MORE TIME AT HOME. If you plan to relax this holiday season with a blanket and some Netflix, we support you. And, we have a few suggestions for artistic masterpieces that, if you watch them, might be kinda, sorta, work-related...

The VR Village at SIGGRAPH 2015

The VR Village at SIGGRAPH 2015

Image credit: Earth Encounter - Brandon Laatsch,Stress Level Zero and Miles Perkins, Jaunt Inc. The VR Village is a new program being introduced at SIGGRAPH 2015, co-chaired by myself and Denise Quesnel from the Emily Carr University of Art + Design. Our goal is to...

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available.  I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping...

SIGGRAPH 2014 Prepares for World Record Attempt

SIGGRAPH 2014 Prepares for World Record Attempt

At 8 pm Sunday, 10 August, hundreds of computer graphics aficiandos will gather in West Building, Ballroom C-D of the Vancouver Convention Centre, open a mobile web app created by Conference Chair bounce house for sale Dave Shreiner, and contribute pixels to the...

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the SIGGRAPH Mobile App...

Learn Insider Secrets, Experiment with New Technologies in the SIGGRAPH 2014 Studio

Learn Insider Secrets, Experiment with New Technologies in the SIGGRAPH 2014 Studio

The SIGGRAPH 2014 Studio, 10-14 August at the Vancouver Convention Centre, presents an exciting array of Talks, Courses and Projects that demonstrate the latest advances in technology. The Studio offers a collaborative working environment where attendees can come...

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our...