ACM SIGGRAPH Blog

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Technical Papers

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the SIGGRAPH Mobile App...

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our...

First-Time Attendee Guide to SIGGRAPH 2014

First-Time Attendee Guide to SIGGRAPH 2014

We've all been there .... staring overwhelmed at all the great SIGGRAPH content and trying to figure out how in the world to tackle it all.jumping castle In fact, the SIGGRAPH 2014 Conference Chair Dave Shreiner was once a first-time attendee many moons (a couple of...

SIGGRAPH 2014 TECHNICAL PAPERS PREVIEW

SIGGRAPH 2014 TECHNICAL PAPERS PREVIEW

The SIGGRAPH 2014 Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. In anticipation of the upcoming conference, SIGGRAPH’s 41st annual, the program preview trailer is...

SIGGRAPH 2014 Registration Now Open!

SIGGRAPH 2014 Registration Now Open!

It's Time to Register! SIGGRAPH 2014 is returning to Vancouver this summer and we can't wait to see you there! Register now and meet us at the Vancouver Convention Centre 10-14 August for the Computer Graphics and Interactive Techniques event of the year. Where else...

SIGGRAPH 2014 Releases Advance Program

SIGGRAPH 2014 Releases Advance Program

The SIGGRAPH 2014 Advance Program is available here. For comprehensive information about speakers, exciting events, and SIGGRAPH 2014 content, download this year's Advance Program! To make the best out of scivolo gonfiabile your SIGGRAPH 2014 experience, use this...

Six Reasons to Attend SIGGRAPH 2014

Six Reasons to Attend SIGGRAPH 2014

Why SIGGRAPH?Why spend five or six days away from the office, away from home, when you can improve your skills in your spare time on the web? If you're hearing those questions from your employer, or from friends and family, here are a few answers, plus some real...

SIGGRAPH 2014 Releases Technical Papers Data & Statistics

SIGGRAPH 2014 Releases Technical Papers Data & Statistics

Computational Design of Linkage-Based Characters This year, the Technical Papers program received a total of 505 completed submissions! After committee review, 127 of them have been accepted, accounting for a 25% acceptance rate. In addition, 46 papers,  Jumping...

Past SIGGRAPH Technical Papers Presenters Recognized by the Academy

Past SIGGRAPH Technical Papers Presenters Recognized by the Academy

Paul Debevec The Academy of Motion Picture Arts and Sciences announced its scientific and technical achievements award recipients who will be honored at its annual Scientific and Technical Awards Presentation this year. bouncy castle According to Paul Debevec,...

SIGGRAPH 2014 Call for Submissions

SIGGRAPH 2014 Call for Submissions

SIGGRAPH 2014 Call For Submissions Share Your Talents at SIGGRAPH 2014! Present your work at SIGGRAPH’s 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques: the premier showcase for creating experiences that wow the crowds and...

SIGGRAPH 2013 Highlights from Anaheim

SIGGRAPH 2013 Highlights from Anaheim

Anaheim marked the 40th annual SIGGRAPH Conference and Exhibition. SIGGRAPH 2013, the world's premier conference on computer graphics and interactive techniques, celebrated its 40th anniversary by welcoming 17,162 artists, research scientists, gaming experts and...