ACM SIGGRAPH Blog

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Production

Extended Q&A: The Visual Effects and Virtual Production of ‘The Mandalorian’

Extended Q&A: The Visual Effects and Virtual Production of ‘The Mandalorian’

Lucasfilm's "The Mandalorian", season two, exclusively on Disney+ © 2020Lucasfilm Ltd. & TM. All Rights Reserved. On Friday, 13 August, the SIGGRAPH 2021 conference hosted a team from ILM for the Production Session “ILM Presents: The Visual Effects & Virtual...

Cyberspaces and Braindances in ‘Cyberpunk 2077’

Cyberspaces and Braindances in ‘Cyberpunk 2077’

Members of the CD PROJEKT RED team share the inspiration behind the design of cyberspaces, insight into the development of braindances, and what they hope players and developers alike take away from “Cyberpunk 2077.”

What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common

What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common

“Twenty Something” Director Aphton Corbin shares more about the project, which premieres today as part of the SIGGRAPH 2021 Electronic Theater and launches on Disney+ on 10 September.

SIGGRAPH Spotlight: Episode 45 – Animating With Purpose

SIGGRAPH Spotlight: Episode 45 – Animating With Purpose

In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.

Production Perseveres Amid the COVID-19 Pandemic

Production Perseveres Amid the COVID-19 Pandemic

Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.

A Behind-the-Scenes Look at the Heart and ‘Soul’ of Pixar’s Latest Feature

A Behind-the-Scenes Look at the Heart and ‘Soul’ of Pixar’s Latest Feature

Pixar’s Michael Fong and Bill Watral share how they created the characters of “Soul,” the contrast between the settings of New York City and the astral world of the Great Beyond, the most impactful scenes, and what it was like to wrap a film while working remotely during the pandemic.