SIGGRAPH 2013 Posters Coordinator Kurt Luther provides a high-level overview of the Posters Program. Posters are a convenient method for presenting in-progress research, student projects, and late-breaking work. Poster topics range from applications of computer...
ACM SIGGRAPH Blog
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Interactive Techniques
SIGGRAPH 2013 Electronic Theater Time Lapse
23 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Industry Leaders, Interactive Techniques
A popular part of pula pula inflavel the Computer Animation Festival is the premiere screening of the SIGGRAPH 2013 Electronic Theater. Here's a time lapse quick clip of the Arena filling up before the show starts. We seemed to have filled the place!
SIGGRAPH Day 2: The Adventures Continue
23 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Graphics, Interactive Techniques
Day 2 of SIGGRAPH 2013 is in the record books. Here's a great recap of a very full day and fun evening including mechanical bull for sale the Awards Session, the Keynote, and the premiere showing of the 2013 Electronic Theater.
SIGGRAPH 2013 Recap: Day 1
22 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Graphics, Interactive Techniques
The 40th SIGGRAPH Conference eastyl kicked off on 21 July 2013 in Anaheim with the Business Symposium, Emerging Technologies, Art Gallery, Special Sessions and many other meetings and events. The day concluded with the brincolin immensely popular Papers Fast Forward...
Hear from Attendees on What They Are Excited About @ SIGGRAPH 2013
22 July 2013 • by SIGGRAPH ConferencesAnimation, Graphics, Interactive Techniques, Real-Time
SIGGRAPH's videography hüpfburg team (SCOOP) ventured inside and outside the halls of the Anaheim Convention Center on Sunday (21 July) to ask our enthusiastic and sometimes slightly jet lagged attendees what they're looking forward bouncy castle to most at SIGGRAPH...
Attendees Experience New Technologies at the SIGGRAPH 2013 Studio
18 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Graphics, Interactive Techniques, Mobile
Studio sessions at SIGGRAPH 2013 at the Anaheim Convention Center in California, offer a collaborative working environment and give attendees a chance to come together to learn, experiment, and create. Attendees can try out a wide range of new techniques and media...
You Are Going Where?
18 July 2013 • by ACM SIGGRAPHAnimation, Art, Graphics, Interactive Techniques, Real-Time
Many who are on the outside of SIGGRAPH 2013 looking in may now be asking you the question, "Where are you going for the next week?" Well, here's a simple landing page you can send them with the following text: "I'm going to a convergence place where some of the most...
SIGGRAPH 2013 Exhibits Fast Forward Provides Quick Summary of Show Floor
16 July 2013 • by SIGGRAPH ConferencesAnimation, Gaming, Graphics, Interactive Techniques
Come to the Exhibits Fast Forward to hear from exhibitors before the show floor even opens. SIGGRAPH 2013 (21-25 July) at the Anaheim Convention Center in California will feature a new session: Exhibits Fast Forward, where attendees have the opportunity to hear a...
SIGGRAPH Mobile App & Scheduler Now Available
11 July 2013 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques, Mobile, Research
Maximize and customize your experience at SIGGRAPH 2013 with our mobile app and scheduler. Personalize your schedule, connect with other attendees, find exhibitors, investigate job fair participants, and more! Use your phone, tablet, or internet browser to: See other...
SIGGRAPH Conference Chair Offers Her Top 10 Tips for Tackling SIGGRAPH
8 July 2013 • by SIGGRAPH ConferencesAnimation, Emerging Technologies, Graphics, Interactive Techniques
The Anaheim Convention Center at dusk. Mk Haley - SIGGRAPH 2013 Conference Chair New to SIGGRAPH or just east jump need a refresher on how to best go about tackling the enormous breadth of the SIGGRAPH experience? Read Mk Haley’s pointers on how to go about getting...
SIGGRAPH Mobile Presents Latest Advances in Handheld Technology
3 July 2013 • by ACM SIGGRAPHGraphics, Industry Leaders, Interactive Techniques, Mobile
Sphero Augmented Reality: When Balls Become Beavers Now in its second year, the SIGGRAPH Mobile program presents the latest advances in mobile technologies, graphics, and apps. In talks, workshops, panels, and demonstrations, mobile innovators from around the world...
Updated Real-Time Live! Preview Video Released
27 June 2013 • by ACM SIGGRAPHGraphics, Interactive Techniques, Real-Time
The preview video for the SIGGRAPH Real-Time Live! content was just released and is available above. The program is the premier showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. As part of the Computer Animation...