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SIGGRAPH Spotlight: Episode 3 – Appy Hour

SIGGRAPH Spotlight: Episode 3 – Appy Hour

The latest episode of the SIGGRAPH Spotlight podcast features a discussion between SIGGRAPH 2017 Mobile Chair Akshay Agarwal and two Appy Hour contributors: Nelson Chu (Independent Developer) of "Expresii Watercolor" and Masood Kamandy (Pasadena City College) of...

SIGGRAPH Spotlight: Episode 2 – Computer Animation Festival ‘Song of a Toad’

SIGGRAPH Spotlight: Episode 2 – Computer Animation Festival ‘Song of a Toad’

In the second episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 Computer Animation Festival Director Pol Jeremias sits down with three of the creators behind the Best in Show winning animated short "Song of a Toad," part of this year's Electronic Theater....

Introducing SIGGRAPH ScavengeAR, a New Mobile Game

Introducing SIGGRAPH ScavengeAR, a New Mobile Game

SIGGRAPH ScavengeAR is a mobile augmented reality gaming experience developed for SIGGRAPH 2017 in Los Angeles, California. The app is available for Android and Apple devices and can be played during the conference. Players will scan special markers to summon hidden...

SIGGRAPH Spotlight: Episode 1 – VR Village ‘Heroes’

SIGGRAPH Spotlight: Episode 1 – VR Village ‘Heroes’

Introducing the all-new SIGGRAPH Spotlight podcast! In our inaugural podcast episode, SIGGRAPH 2017 VR Village Chair Denise Quesnel sits down with "Heroes: The Making of an Interactive, Mixed-Reality Duet" creators Melissa Painter (MAP Design Lab) and Csilla...

5 Questions with Floyd Norman, SIGGRAPH 2017 Keynote Speaker

5 Questions with Floyd Norman, SIGGRAPH 2017 Keynote Speaker

Photo Courtesy of Michael Fiore Films On Monday, 31 July, Disney legend Floyd Norman will address attendees in a very special keynote session during SIGGRAPH 2017. Don't miss your chance to hear from Walt Disney Animation Studios' first African American animator as he...

SIGGRAPH 2017 to Offer Two Exclusive Panels Hosted by the Academy

SIGGRAPH 2017 to Offer Two Exclusive Panels Hosted by the Academy

In partnership with the Academy of Motion Picture Arts and Sciences, SIGGRAPH 2017 will present two unique educational opportunities for attendees to learn from the insider experts behind the scientific and technical awards as well as a recent Academy Award®-nominated...

My Take on the Future of VR

My Take on the Future of VR

photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved over the past 12 months. At this time last year, I was mainly...

Jury’s Choice: The Making of ‘Cosmos Laundromat’

Jury’s Choice: The Making of ‘Cosmos Laundromat’

© Blender Foundation | gooseberry.blender.org SIGGRAPH 2016 Computer Animation Festival Jury's Choice winner "Cosmos Laundromat – First Cycle" — originally code-named "Project Gooseberry" by its Blender team — is one of the most unique projects the festival has seen....

Behind ‘Borrowed Time’

Behind ‘Borrowed Time’

This summer, the 43rd annual SIGGRAPH Computer Animation Festival awarded the animated short "Borrowed Time" its prestigious "Best of Show" award. As the end-of-year awards season approaches, our team sat down with the film's directors to learn more about their...

Computer Graphics and SIGGRAPH Pioneer Jim Blinn

Computer Graphics and SIGGRAPH Pioneer Jim Blinn

Photo courtesy of Waskul TV This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jim Blinn is a pioneer in computer graphics and is known for his work with NASA's Jet Propulsion Laboratory where he produced computer graphics animations for...

Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016

Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016

On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...