Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.
ACM SIGGRAPH Blog
Category
Design
A Fascinating Melting Pot: Embroidery Meets Technology With TurtleStitch
4 July 2019 • by SIGGRAPH ConferencesArt, Conferences, Design, Education, Interactive Techniques
Discover how block-based coding launched TurtleStitch and the ways this tool is helping to create the next generation of crafty coders.
Disrupting Design, One Seam at a Time
5 June 2019 • by SIGGRAPH ConferencesConferences, Design, Research
“Wallpaper Pattern Alignment Along Garment Seams” presents an interactive algorithm for automatically aligning repetitive patterns along garment seams — a previously time-consuming and expensive task in large-scale manufacturing…
How Ubisoft Re-created Notre Dame for ‘Assassin’s Creed Unity’
2 May 2019 • by SIGGRAPH ConferencesArt, Conferences, Design, Gaming, Production
Originally published on Ubiblog in 2014, we’ve resurrected an interview with Caroline Miousse in which she recaps how the team re-created Paris’ Notre Dame.
Immersive Art Around the World
18 December 2018 • by SIGGRAPH ConferencesArt, Conferences, Design, Interactive Techniques, Virtual Reality
photo of the SIGGRAPH 2016 Art Gallery © ACM SIGGRAPH Traveling internationally over the holidays or in the new year? Don’t skip the art! In honor of the approaching SIGGRAPH 2019 Art Gallery submissions deadline (on 29 January 2019), we've curated an around-the-world...
Step Into the SIGGRAPH 2019 Studio
11 October 2018 • by SIGGRAPH ConferencesArt, Conferences, Design, Interactive Techniques
The Studio is perhaps the SIGGRAPH conference's most playful space, and we sat down with SIGGRAPH 2019 Studio chair Chrissy Cain to learn more about her vision for the program in Los Angeles next summer. SIGGRAPH: Tell us about your volunteer journey with...
Research Preview: SIGGRAPH 2018 Art Papers
12 April 2018 • by SIGGRAPH ConferencesArt, Conferences, Design, Production, Research, Visual Effects
Image credit: "Augmented Fauna and Glass Mutations: A Dialogue Between Material and Technique in Glassblowing and 3D Printing" © 2018 City University of Hong Kong Artists, theorists, historians, and researchers alike submitted their contributions to the SIGGRAPH 2018...
SIGGRAPH 2018 and FlyOver Canada: Behind the Themed Entertainment Contest
1 February 2018 • by SIGGRAPH ConferencesConferences, Design, Graphics, Interactive Techniques, Simulation, Software
The SIGGRAPH 2018 conference has teamed up with FlyOver Canada to bring the community a Themed Entertainment Contest, inviting creators to develop content specific to the FlyOver Canada Theatre System. The system supports motion, mist, and wind effects. The contest...
SIGGRAPH Art Papers and Leonardo: Their History, Your Future
30 January 2018 • by Jacquelyn MartinoArt, Conferences, Design, Research
"Visual History with Choson Dynasty Annals" © 2016 Chung-Ang University Imagine. Create. Innovate. Share. These are the words that jump to mind when I think about the artists, scientists, designers, and engineers whose scholarship is at the intersection of research,...
The Studio at SIGGRAPH 2018
25 January 2018 • by SIGGRAPH ConferencesArt, Conferences, Design, Interactive Techniques
Nik Aberle is the Studio Chair for SIGGRAPH 2018. Here, he shares his thoughts on his hopes for this interactive and collaborative part of the conference, which will place 12-16 August 2018 in Vancouver, British Columbia. If you are interested in being a part of the...
SIGGRAPH Spotlight: Episode 10 – SIGGRAPH, Leonardo, and the Future of Art
22 December 2017 • by SIGGRAPH ConferencesArt, Conferences, Design, Industry Leaders, Research
To celebrate the “generations” of SIGGRAPH and Leonardo/ISAST, Danielle Siembieda (Managing Director, Leonardo/ISAST) sat down with an expert panel to discuss Leonardo’s history with the SIGGRAPH conference, its upcoming 50th anniversary and where the future of art —...
Meet SIGGRAPH 2017 Studio Chair Brittany Ransom
14 December 2016 • by SIGGRAPH ConferencesConferences, Design, Theory
Brittany Ransom is the SIGGRAPH 2017 Studio Chair and an artist and professor currently living in Long Beach, California. She sat down with SIGGRAPH recently to talk about the Studio and the projects she hopes will be shared during the call for submissions. The...