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SIGGRAPH 2012 Game Industry Content Summary Guide

The following is a roundup of all content at SIGGRAPH 2012 originating from the game industry as compiled by Naty Hoffman, SIGGRAPH 2012 Games Chair and Technical Director for Activision. Introduction: This post lists all the content at SIGGRAPH 2012 originating from...

Q&A with SIGGRAPH 2012  Games Chair Naty Hoffman

Q&A with SIGGRAPH 2012 Games Chair Naty Hoffman

Naty Hoffman - the 2012 Games ChairFollowing is a brief conversation with Naty Hoffman, the SIGGRAPH 2012 Games Chair and Technical Director at Activision, regarding games and SIGGRAPH 2012. Please check back later this week for an article summarizing all the game...

SIGGRAPH 2012 Showcasing Advancements in Real-Time Graphics

SIGGRAPH 2012 Showcasing Advancements in Real-Time Graphics

SIGGRAPH Real-Time Live! is the premiere showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. A series of 10 international jury-selected submissions will be presented in a fast-paced, 90-minute show of cutting-edge,...

Q&A with SIGGRAPH 2012 Real-Time Live! Chair – Jason RM Smith

Q&A with SIGGRAPH 2012 Real-Time Live! Chair – Jason RM Smith

Jason RM Smith, SIGGRAPH RTL! Chair Following below is a brief conversation with Jason RM Smith, SIGGRAPH 2012  Real-Time Live! (RTL!) Chair and Digital Production Supervisor at LucasArts. Real-Time Live! is the premiere showcase for the latest trends and techniques...

SIGGRAPH Computer Animation Festival 2012 Preview Video Is Now Live

The SIGGRAPH Computer Animation Festival is the annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury receives hundreds of submissions and presents the best work of the year in...

SIGGRAPH 2012 Releases Packed Schedule of Production Sessions

SIGGRAPH 2012 Releases Packed Schedule of Production Sessions

SIGGRAPH 2012, 5-9 August at the Los Angeles Convention Center, just released an all-star line-up of production sessions that will be featured as part of its annual Computer Animation Festival, which is open to the public.   “Nowhere else in the world can you get this...

SIGGRAPH 2012 Announces Computer Animation Festival Winners

SIGGRAPH 2012 Announces Computer Animation Festival Winners

SIGGRAPH 2012, 5-9 August at the Los Angeles Convention Center, announces the Computer Animation Festival's Best in Show, Jury Award, Best Student Project, and Well Told Fable Prize recipients. A total of 94 films will be shown during the Computer Animation Festival....

SIGGRAPH 2012 Selects Jane McGonigal as Keynote Speaker

SIGGRAPH 2012 Selects Jane McGonigal as Keynote Speaker

SIGGRAPH announces the selection of Jane McGonigal, director of game research and development at the Institute for the Future (IFTF), as keynote speaker at SIGGRAPH 2012, the 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques,...

SIGGRAPH Unveils  2012 Art Gallery: In Search of the Miraculous

SIGGRAPH Unveils 2012 Art Gallery: In Search of the Miraculous

SIGGRAPH 2012 Art Gallery: In Search of the Miraculous presents exceptional digital and technologically mediated artworks that explore the existence of wonderment, mystery, and awe in today’s world of mediating technologies and abundant data. Of the nearly 400...

Q&A with the 2012 Technical Papers Chair Hanspeter Pfister from Harvard

Q&A with the 2012 Technical Papers Chair Hanspeter Pfister from Harvard

Following is a brief conversation with Hanspeter Pfister, the SIGGRAPH 2012 Technical Papers Chair from Harvard University. Pfister is Gordon McKay Professor of Computer Science in the School of Engineering and Applied Sciences.  His research lies at the intersection...

SIGGRAPH 2012 Technical Papers Preview

SIGGRAPH 2012 Technical Papers Preview

The SIGGRAPH 2012 Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. The 39th International Conference and Exhibition on Computer Graphics and Interactive Techniques, 5–9...