ACM SIGGRAPH Blog

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Can GPU AI-enhanced Games Be Trusted?

Can GPU AI-enhanced Games Be Trusted?

AI and scaling techniques have been used in games to get computationally and resolution-dependent ray-tracing processing sped up to amazing frame rates at ultra-high resolution, but it comes at the cost of fidelity — most of the images are not originals. Will the creators complain, maybe sue?

Ray Tracing Will be Everywhere in 2020

Ray Tracing Will be Everywhere in 2020

Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.

Updated Real-Time Live! Preview Video Released

The preview video for the SIGGRAPH Real-Time Live! content was just released and is available above.  The program is the premier showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. As part of the Computer Animation...