SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both...
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MetaLimbs 2.0: Exploring Telepresence
12 June 2018 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Research
Image credit: Fusion: Full Body Surrogacy for Collaborative Communication © 2018 Keio University Graduate School of Design, The University of Tokyo The Emerging Technologies displayed at SIGGRAPH 2018 will push the boundaries of human experience, the sense of self,...
Challenge Accepted: Infinite Walking in VR
31 May 2018 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Image: "Infinite Walking in VR," courtesy of Qi Sun In the ever-evolving landscape of virtual reality (VR) technology, a number of key hurdles remain. But a team of computer scientists have tackled one of the major challenges in VR that will greatly improve user...
Computer Graphics Education and the Paradox of Choice
29 May 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Education, Students
Photo: "Doors," David-Alexandre Chanel, Romain Constant: THÉORIZ Studio by Jessica Sommerville These days, students who wish to pursue a career in animation or VFX have lot of options when it comes to choosing education pathways. Universities, specialty, trade,...
Behind the Mask: Exploring the Origins of the Transformation Mask
17 May 2018 • by SIGGRAPH ConferencesArt, Conferences, Industry Leaders
The SIGGRAPH 2018 Art Gallery will fuse technology and art to bridge the gap between the past and the future. The theme for this year’s gallery is “Origins,” which aims to articulate myth and technology, science and art, the deep past, and the computational present....
How VR Evolved From a ‘Stagnant Technology’
26 April 2018 • by SIGGRAPH ConferencesConferences, Industry Leaders, Interactive Techniques, Virtual Reality
Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...
Diversity in the Animation and VFX Community
22 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Visual Effects
Image: Panel discussion at SIGGRAPH 2017: The Academy's Science and Technology Council Presents "Hidden Figures" in Collaboration with NASA. Photo by John Fujii by Jessica Sommerville The topic of diversity within the VFX and animation community is one that has gained...
Award Winning Visual Effects
20 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Software, Visual Effects
The Lego Movie image courtesy of Animal Logic by Melanie Farmer And, the Oscar Goes to…. Avid moviegoers may not know Mark Elendt by name, but chances are pretty high they’ve seen his movies. This year, Elendt and SideFX will take home an Oscar for their creation and...
Generations: Meet Dr. James Foley
8 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Dr. James Foley is Professor Emeritus at Georgia Tech, which he joined in 1991 to found the Graphics, Visualization and Usability (now GVU) Center. 1. What was your first job? My...
Generations: Meet Jules Kenville
27 February 2018 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Production, Visual Effects
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jules Kenville works in production management for animation and visual effects, currently at Cartoon Network. 1. What do you do, and how long have you been doing it? I work in...
Exploring the VFX in ‘Guardians of the Galaxy Vol. 2’
22 February 2018 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
photo by John Fujii © 2017 ACM SIGGRAPH Last summer, SIGGRAPH 2017 attendees were treated to a presentation as part of the Production Sessions program titled "The Making of Marvel Studios' 'Guardians of the Galaxy Vol. 2'". What follows is a recap of that session,...
A Talk with 2017 ACM Fellow, Ravi Ramamoorthi
13 February 2018 • by Barb HelferACM SIGGRAPH, Real-Time, Research
By Melanie A. Farmer For his pioneering contributions in the creation of realistic graphics and advances in computer vision, Ravi Ramamoorthi has been elected a Fellow of the Association for Computing Machinery (ACM). Ramamoorthi is part of a newly elected class of...











