SIGGRAPH 2019 Immersive Jurors Laura Trutoiu and Bruce Wooden share their passions and most meaningful industry contributions.
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Behind the Magic of Netflix’s ‘Klaus’
12 December 2019 • by SIGGRAPH ConferencesAnimation, Art, Film, Production, Visual Effects
Production Designers Szymon Biernacki and Marcin Jakubowski, of Netflix’s first original animated feature “Klaus,” discuss bringing the 2D-animated film to life.
9 Gifts That Make STEM/STEAM Learning Fun for Kids of All Ages
11 December 2019 • by SIGGRAPH ConferencesConferences
The SIGGRAPH 2020 Committee shares some gift ideas for toys you can feel good about giving to the young learners in your life.
Meet the Juror: Silvia Olivas
29 November 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders
SIGGRAPH 2019 Computer Animation Festival Electronic Theater Juror Silvia Olivas shares how she stays inspired and so much more.
8 Creative Books to Inspire a Career in Computer Graphics
21 November 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques
Members of the SIGGRAPH 2020 Committee share books that have inspired and fueled their careers in computer graphics and interactive techniques.
Building a More Intuitive Interface for Machine Knitting
19 November 2019 • by SIGGRAPH ConferencesConferences, Design, Programming & Scripting, Research
The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
Leading With Story: The Making of ‘The Ostrich Politic’
14 November 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Students
Student creator Mohammad Houhou shares behind-the-scenes stories for “The Ostrich Politic” and offers the full short film and new making-of featurette.
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
Flex in VR With the ‘Beach Body Bros’
30 October 2019 • by SIGGRAPH ConferencesConferences, Film, Virtual Reality
Tyler Hurd’s “Beach Body Bros” uses VR to bring users an enjoyable, enlightening, and fun experience.
Transforming Shadows, Transforming Self
16 October 2019 • by SIGGRAPH ConferencesArt, Conferences, Design, Graphics, Interactive Techniques
A real shadow has infinite resolution. Discover how one SIGGRAPH 2019 team turned real optical shadows into fragmented, textured, and immersed projection graphics for Fragment Shadow.
Demoscene: The Underground Art of Real-time
14 October 2019 • by SIGGRAPH AsiaConferences
Find out more about Demoscene, SIGGRAPH Asia 2019’s newest program, and discover what you can expect to see when it debuts this November.
Change Your Tune at the Touch of a Dial
9 October 2019 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies
Find out how Mozart’s dice game inspired SIGGRAPH 2019 Emerging Technologies project, “Melody Slot Machine.”











