In partnership with the Academy of Motion Picture Arts and Sciences, SIGGRAPH 2017 will present two unique educational opportunities for attendees to learn from the insider experts behind the scientific and technical awards as well as a recent Academy Award®-nominated...
ACM SIGGRAPH Blog
Category
Animation
5 Things to Know About the 2017 Computer Animation Festival
5 July 2017 • by SIGGRAPH ConferencesAnimation, Film, Gaming, Production, Real-Time, Students, Virtual Reality, Visual Effects
Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. Here's what's new at the 44th annual festival. 1. 2017 Award Winning...
3D Animation in Latin America: No Way Out
24 May 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Visual Effects
Image from Now Way Out courtesy of Stuff 3D Animation Historically, regions such as North America, Europe, Asia, and recently Australasia receive the majority of the work and funding on 3D animated feature film projects. Regions such as Latin America, on the other...
What It Takes to Win SIGGRAPH: L3.0 Q&A
4 May 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Students
The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. In this series, we profile student award winners, a key distinction within this Academy Award-qualifying...
Regional Snapshot: Computer Graphics in China
27 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
Faces of SIGGRAPH: Muhammad Arief
25 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Research
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Muhammad Arief is a Ph. D. candidate at Tokyo University of Technology and is active in the ACM SIGGRAPH International Resources Committee. 1. What do you do, and how long have you been doing...
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...
Meet the Jury for the 2017 SIGGRAPH Computer Animation Festival
15 March 2017 • by SIGGRAPH ConferencesAnimation
Photo: clockwise from top left: Rick Sayre, Polly Ing, Floyd Norman, Georgina Hayns, Till Nowak, Kim Libreri, Rita Street, Cristin Pescosolido. The submission deadline for the 2017 SIGGRAPH Computer Animation Festival is 21 March and if you're thinking about entering...
Your Computer Animation Festival Submission Questions, Answered
23 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the festival....
Behind the Film: The Making of ‘Zootopia’
21 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning "Zootopia" began six years ago when director Byron Howard finished "Tangled" and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to...
How Google Made Its First VR Film, ‘Pearl’
12 January 2017 • by SIGGRAPH ConferencesAnimation, Production, Virtual Reality
SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...
LAIKA’s Steve Emerson Talks Career and ‘Kubo’
27 December 2016 • by SIGGRAPH ConferencesAnimation, Production, Visual Effects
Awards buzz is brewing and "Kubo and the Two Strings" has now grossed nearly $70 million worldwide. What was the production process for the film like? Peak into the mind of VFX Supervisor Steve Emerson, who recently sat down with us to discuss both the film and...