We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.
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An ‘Irresistible’ Way to Make Films: Using Real-Time Technology for ‘Book of the Dead’
19 March 2019 • by SIGGRAPH ConferencesConferences, Film, Production, Real-Time, Software, Visual Effects
Real-time technology is enabling creators to have projects at their fingertips through all stages of the process — and that includes filmmakers.
Regional Snapshot: Computer Graphics in Europe (Part I)
28 November 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Production, Visual Effects
Image courtesy Mackevision. © Home Box Office, Inc. All rights reserved. By Jessica Sommerville In this regional snapshot, we explore the climate of the computer graphics (CG) industry within Europe. In part I of this exploration, we touch base with two...
Who’s Who: SIGGRAPH 2017 Award Winners
15 August 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Emerging Technologies, Film, Industry Leaders, Real-Time, Research
Image source: Twitter It has been a big, amazing year for art, research, and technology and SIGGRAPH 2017 was there to award it all. Find out who won our top honors and learn more about the projects below. ACM SIGGRAPH Awards The ACM SIGGRAPH Awards program recognizes...
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...