ACM SIGGRAPH Blog

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Computer Graphics

Q&A with SIGGRAPH 2015 Technical Papers Chair Doug James

Q&A with SIGGRAPH 2015 Technical Papers Chair Doug James

Technical Papers chair Doug James shares his passion for the program in an exclusive interview. How did you become involved with SIGGRAPH? My first SIGGRAPH was in `99 when I published a paper as a graduate student at the University of British Columbia in Vancouver,...

SIGGRAPH 2014 Highlights from Vancouver

SIGGRAPH 2014 Highlights from Vancouver

VANCOUVER, British Columbia - SIGGRAPH 2014 returned to Vancouver, Canada, for its 41st conference and exhibition. From 10-14 August, 14,045 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 50 U.S. states and 75...

SIGGRAPH 2014 Emerging Technologies Media Tour

SIGGRAPH 2014 Emerging Technologies Media Tour

SIGGRAPH 2014 Emerging Technologies Chair Thierry Frey (center in lavender shirt) takes you on a tour of this year's advancements in several fields - from displays and virtual reality technology to haptics and robotics, as well as innovations that apply to film and...

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!

Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available.  I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping...

SIGGRAPH 2014 Prepares for World Record Attempt

SIGGRAPH 2014 Prepares for World Record Attempt

At 8 pm Sunday, 10 August, hundreds of computer graphics aficiandos will gather in West Building, Ballroom C-D of the Vancouver Convention Centre, open a mobile web app created by Conference Chair bounce house for sale Dave Shreiner, and contribute pixels to the...

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

SIGGRAPH 2014 Releases Mobile App Game (SMAG)

Go big or go home! The SIGGRAPH Mobile App Game (SMAG)  is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your  iOS  or Android  mobile devices to scan QR markers using the SIGGRAPH Mobile App...

Learn Insider Secrets, Experiment with New Technologies in the SIGGRAPH 2014 Studio

Learn Insider Secrets, Experiment with New Technologies in the SIGGRAPH 2014 Studio

The SIGGRAPH 2014 Studio, 10-14 August at the Vancouver Convention Centre, presents an exciting array of Talks, Courses and Projects that demonstrate the latest advances in technology. The Studio offers a collaborative working environment where attendees can come...

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 Welcome Letter from Premier of British Columbia

SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our...

First-Time Attendee Guide to SIGGRAPH 2014

First-Time Attendee Guide to SIGGRAPH 2014

We've all been there .... staring overwhelmed at all the great SIGGRAPH content and trying to figure out how in the world to tackle it all.jumping castle In fact, the SIGGRAPH 2014 Conference Chair Dave Shreiner was once a first-time attendee many moons (a couple of...

SIGGRAPH 2014 to Demo Latest Real-Time Advancements

SIGGRAPH 2014 to Demo Latest Real-Time Advancements

The SIGGRAPH 2014 Real-Time Live! program will present a 90-minute show of the most cutting-edge real-time work from the past year. Real-Time Live! is part of the Computer Animation Festival and is the premier showcase for the latest trends and techniques for pushing...

SIGGRAPH 2014 Releases Emerging Technologies Preview

SIGGRAPH 2014 Releases Emerging Technologies Preview

SIGGRAPH 2014 has released its list of 2014 Emerging Technologies highlights to be featured at this year’s conference at the Vancouver Convention Centre. Out of almost 90 submissions to the program, 24 were accepted, with more than 20 pieces from submitters outside of...