SIGGRAPH Spotlight: Episode 52 – Emotions in VR
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
Niloy Mitra and Michael Gaebler discuss the effect of virtual reality on emotion as well as VR research trends on the horizon.
Ruimin Lyu’s research studied brush stroke movement in a quantitative way while providing a new idea of artistic creation.
This article offers an overview to help you understand which research fits in which program at SIGGRAPH. May the (submission) odds be ever in your favor!
Jon Peddie Research shares why the GPU is feelin’ ’22 (and continuing to innovate to maintain its powering of everything, everywhere).
SIGGRAPH sits down with Stephen Lombardi, research scientist at Facebook Reality Labs, to talk about his team’s SIGGRAPH 2021 Technical Paper, “Mixture of Volumetric Primitives for Efficient Neural Rendering”.
We are gathered here today to discuss “ReMember” and how it uses audiovisual effects to create memorials for pet owners’ companion animals.
Creator Daiki Taniguchi shares insights on the features involved in making “Garage: GPU Particle-based AR Content for Futuristic Experiences”.
SIGGRAPH sits down with Aaron Demolder, a research engineer and doctorate candidate, to discuss his first place-winning research on holographic displays.
Dance into ChoreoMaster, the latest research project from NetEase Games AI Lab which offers a production-ready dance motion synthesis system.