"Reflections" © 2018 Epic Games, Inc. All rights reserved. Real-Time Live! is the highly anticipated showcase of real-time graphics — live and on stage at SIGGRAPH 2018! One of the projects that will be presented and deconstructed by its creators in Vancouver is...
ACM SIGGRAPH Blog
Category
Graphics
5 Questions with Baobab Studios on ‘Crow: The Legend’
9 August 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Graphics, Industry Leaders, Interactive Techniques, Production, Virtual Reality
"Crow: The Legend" © 2018 Baobab Studios As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind "Crow: The Legend" know a bit about storytelling. Larry Cutler...
In the Foreground: SIGGRAPH 2017 Posters Graduate Winner
24 July 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Graphics, Research, Students
In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees....
SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces
3 July 2018 • by SIGGRAPH ConferencesConferences, Graphics, Research
Photo credit: Tiziano Protenier Across popular social media platforms, users are posting countless images every day. On Instagram alone, there are more than 40 billion uploaded photos - a figure that's skyrocketing by 95 million daily. This presents a clear need for...
Exploring New Possibilities: SIGGRAPH Posters
3 May 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Graphics, Research
In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees....
#SIGGRAPHchat: The Future of Storytelling
19 April 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Graphics, Interactive Techniques, Research, Virtual Reality, Visual Effects
Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...
Generations: Meet Dr. James Foley
8 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Dr. James Foley is Professor Emeritus at Georgia Tech, which he joined in 1991 to found the Graphics, Visualization and Usability (now GVU) Center. 1. What was your first job? My...
SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf
9 February 2018 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Graphics, Hardware, Industry Leaders, Virtual Reality
For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...
SIGGRAPH 2018 and FlyOver Canada: Behind the Themed Entertainment Contest
1 February 2018 • by SIGGRAPH ConferencesConferences, Design, Graphics, Interactive Techniques, Simulation, Software
The SIGGRAPH 2018 conference has teamed up with FlyOver Canada to bring the community a Themed Entertainment Contest, inviting creators to develop content specific to the FlyOver Canada Theatre System. The system supports motion, mist, and wind effects. The contest...
Dave Mullins on Creating ‘LOU’
16 January 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Graphics, Industry Leaders, Production
"Lou" © 2017 Pixar Animation Studios With the 2018 Oscars coming up and SIGGRAPH 2018 Computer Animation Festival submissions opening soon, we sat down with Pixar Animation Studios Director Dave Mullins to discuss his work on 2017 Electronic Theater selection "LOU."...
A Talk with 2017 ACM Fellow, Steve Seitz
9 January 2018 • by ACM SIGGRAPHACM SIGGRAPH, Awards, Graphics, Industry Leaders, Research
By Melanie A. Farmer Steven Seitz’s work in teleportation and virtual reality is giving people the ability to feel like they are somewhere they are not; essentially, transporting them to a physical experience with VR technology, novel camera technologies and Google’s...
A Talk with 2017 ACM Fellow, Michael Kass
4 January 2018 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Industry Leaders, Research
Image courtesy of Pixar by Melanie A. Farmer An innovative crop of ACM fellows has just been announced, and among the new class is Michael Kass, whose contributions to computer optimization and simulation have made significant advances in the animated film industry...