Courses are short (1.5 hours) or half-day (3.25 hours) structured sessions that often include elements of interactive demonstration, performance, or other imaginative approaches to teaching. Attendees learn from leading experts in the field and gain inside knowledge...
ACM SIGGRAPH Blog
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SIGGRAPH
Hébert Wins SIGGRAPH Lifetime Achievement Award in Digital Art
2 May 2012 • by ACM SIGGRAPHACM SIGGRAPH, Art, Industry Leaders
The 2012 ACM SIGGRAPH Lifetime Achievement Award in Digital Art is awarded to Jean-Pierre Hébert for his pioneering achievements in creating art through computer programming. At the core of his work are algorithms that generate drawings on paper as well as sand and...
SIGGRAPH Art Gallery Unveils Event Line-Up
31 July 2011 • by ACM SIGGRAPHArt, Graphics, Interactive Techniques
The SIGGRAPH Art Gallery released its line-up for events during conference week. The theme for this year is "Tracing Home" and the following is Mona Kasra's [the SIGGRAPH 2011 Art Gallery chair] vision statement for the content: "In the era of networked technology,...
SIGGRAPH 2011 Game Industry Content Summary
19 July 2011 • by SIGGRAPH ConferencesGaming, Graphics, Real-Time
The following is a roundup of all content at SIGGRAPH 2011 originating from the game industry as compiled by Naty Hoffman, SIGGRAPH 2011 Game Development Community Director from Activision Studio Central. From Naty, "Please note that this content originating from the...
SIGGRAPH Game Content Revealed: Part III
11 July 2011 • by ACM SIGGRAPHGaming, Graphics, Interactive Techniques, Real-Time, Visual Effects
Following is the final entry of a three-part series focusing on game content that will be featured at SIGGRAPH 2011. This is a conversation between Naty Hoffman (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. Naty Hoffman is a Technical...
Cory Doctorow Slotted to Help Open SIGGRAPH 2011 in The Studio
5 July 2011 • by ACM SIGGRAPHGraphics, Industry Leaders, Interactive Techniques, Visual Effects
The Studio at SIGGRAPH 2011 is planning on kicking off this year’s conference with a Roundtable Chat on Sunday 7 August 2011 (12pm – 1:30pm) at the Vancouver Convention Centre. The Studio is the place for technical experimentation and innovative creation. It’s where...
SIGGRAPH 2011 Technical Papers Advance Preview
29 April 2011 • by ACM SIGGRAPHUncategorized
The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. SIGGRAPH 2011, 7 –11 August 2011 at the Vancouver Convention Centre, will feature 82 Technical Papers,...
SIGGRAPH 2010 Highlights from Los Angeles
29 July 2010 • by ACM SIGGRAPHUncategorized
(Los Angeles, CA) – SIGGRAPH 2010, the world's premier conference on computer graphics and interactive techniques, welcomed 22,549 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 79 countries around the globe to...
SIGGRAPH 2010 Highlights from Los Angeles
29 July 2010 • by ACM SIGGRAPHUncategorized
(Los Angeles, CA) – SIGGRAPH 2010, the world's premier conference on computer graphics and interactive techniques, welcomed 22,549 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 79 countries around the globe to...
Computer Animation Festival Highlights: Beyond the Film Reels
29 June 2010 • by ACM SIGGRAPHUncategorized
(Chicago, IL) - The Computer Animation Festival at SIGGRAPH 2010 offers more than just a viewing experience. In addition to film screenings, the Festival includes interactive sessions and opportunities to learn industry secrets, behind-the-scenes stories, and advice...