SIGGRAPH Spotlight: Episode 49 – Sergio Pablos on Building an Animation Studio

SIGGRAPH Spotlight breaks format this month to re-air a conversation between SIGGRAPH 2021 Special Projects Chair and VFX/Animation Journalist Ian Failes (befores & afters) and Sergio Pablos (founder, The SPA Studios). The session “How to Build an Animation Studio” was … Continued

Extended Q&A: The Visual Effects and Virtual Production of ‘The Mandalorian’

Lucasfilm’s “The Mandalorian”, season two, exclusively on Disney+ © 2020Lucasfilm Ltd. & TM. All Rights Reserved. On Friday, 13 August, the SIGGRAPH 2021 conference hosted a team from ILM for the Production Session “ILM Presents: The Visual Effects & Virtual … Continued

Cyberspaces and Braindances in ‘Cyberpunk 2077’

Members of the CD PROJEKT RED team share the inspiration behind the design of cyberspaces, insight into the development of braindances, and what they hope players and developers alike take away from “Cyberpunk 2077.”

What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common

“Twenty Something” Director Aphton Corbin shares more about the project, which premieres today as part of the SIGGRAPH 2021 Electronic Theater and launches on Disney+ on 10 September.

SIGGRAPH Spotlight: Episode 45 – Animating With Purpose

In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.