Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
ACM SIGGRAPH Blog
Category
Animation
SIGGRAPH Asia 2021 Computer Animation Festival Honors the Best in Graphics
2 December 2021 • by SIGGRAPH AsiaACM SIGGRAPH, Animation, Awards, Conferences, Film
“Twenty Something”, “Le Retour des Vagues”, “Les larmes de la Seine”, and “Only a Child” emerge as winners of the highly anticipated SIGGRAPH Asia 2021 Computer Animation Festival. Don’t miss the screenings live or online 14–17 December.
SIGGRAPH Spotlight: Episode 50.2 – The Future of Production with Larry Cutler
26 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production, Software, Virtual Reality
SIGGRAPH Spotlight is looking toward the future – of production that is. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests this month on their current projects and where they see the future of production going.
SIGGRAPH Spotlight: Episode 50.1 – The Future of Production with Alex Popescu
19 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production
SIGGRAPH Spotlight is focusing on the future of production this month. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests on their current projects and where they see the future of production going.
SIGGRAPH Spotlight: Episode 49 – Sergio Pablos on Building an Animation Studio
29 October 2021 • by SIGGRAPH ConferencesAnimation, Business, Conferences, Film, Industry Leaders
SIGGRAPH Spotlight breaks format this month to re-air a conversation between SIGGRAPH 2021 Special Projects Chair and VFX/Animation Journalist Ian Failes (befores & afters) and Sergio Pablos (founder, The SPA Studios). The session “How to Build an Animation...
The Terror in the Transformation: The VFX of Pennywise
28 October 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Animation Supervisor of the of the box-office film “It”, Yvon Jardel took us through the process of developing Pennywise and how he found the terror in the transformation.
The Inspiring Journey of Student Short Film ‘Migrants’
23 September 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Students
Director Hugo Caby shares insight on the filmmaking process and the inspiration for the SIGGRAPH 2021 award-winning short film “Migrants”.
Extended Q&A: The Visual Effects and Virtual Production of ‘The Mandalorian’
2 September 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Visual Effects
Lucasfilm's "The Mandalorian", season two, exclusively on Disney+ © 2020Lucasfilm Ltd. & TM. All Rights Reserved. On Friday, 13 August, the SIGGRAPH 2021 conference hosted a team from ILM for the Production Session “ILM Presents: The Visual Effects & Virtual...
Cyberspaces and Braindances in ‘Cyberpunk 2077’
10 August 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Gaming, Production
Members of the CD PROJEKT RED team share the inspiration behind the design of cyberspaces, insight into the development of braindances, and what they hope players and developers alike take away from “Cyberpunk 2077.”
What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common
9 August 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
“Twenty Something” Director Aphton Corbin shares more about the project, which premieres today as part of the SIGGRAPH 2021 Electronic Theater and launches on Disney+ on 10 September.
SIGGRAPH Spotlight: Episode 45 – Animating With Purpose
9 July 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.
Advancing Research in Adversarial Imitation Learning
27 May 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Research
Dive into the AI techniques this SIGGRAPH 2021 Technical Papers research team took to their adversarial imitation learning approach for animation.