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ACM SIGGRAPH Blog
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ACM SIGGRAPH
Academy Award Nominee Deakins Helps Kick Off SIGGRAPH 2012
21 November 2014 • by ACM SIGGRAPHBusiness, Conferences
Storytelling With a Camera and a Computer: Q&A With Cinematographer Roger Deakins With nine Academy Award nominations and three BAFTA awards, 2011 ASC Lifetime Achievement Award recipient Roger Deakins, ASC, BSC, is one of the world’s leading gonfiabili...
Daytime Selects To Feature New Styles and Techniques
21 November 2014 • by ACM SIGGRAPHAnimation, Art, Film
This year, Daytime Select is proud to highlight and feature styles/techniques and genres not normally focused on at SIGGRAPH. To promote a fresh and different appeal, Daytime Select will showcase works in Experimental film/animation, live action shorts, stop motion,...
SIGGRAPH 2014 Chair Dave Shreiner’s CGW Interview!
10 August 2014 • by ACM SIGGRAPHConferences, Industry Leaders
Tell us about yourself on a personal level. I grew up in a technology-isolated backwater in central Pennsylvania, where computers weren’t particularly available. I became interested in computer graphics as a wee lad when I encountered a 2D-vector motorcycle jumping...
SIGGRAPH 2014 Prepares for World Record Attempt
9 August 2014 • by ACM SIGGRAPHAnimation, Graphics, Industry Leaders
At 8 pm Sunday, 10 August, hundreds of computer graphics aficiandos will gather in West Building, Ballroom C-D of the Vancouver Convention Centre, open a mobile web app created by Conference Chair bounce house for sale Dave Shreiner, and contribute pixels to the...
SIGGRAPH 2014 Releases Mobile App Game (SMAG)
9 August 2014 • by ACM SIGGRAPHGraphics, Mobile, Software
Go big or go home! The SIGGRAPH Mobile App Game (SMAG) is a mobile-enhanced persistent game that allows you to collect achievements throughout the SIGGRAPH 2014 Conference. Using your iOS or Android mobile devices to scan QR markers using the SIGGRAPH Mobile App...
Learn Insider Secrets, Experiment with New Technologies in the SIGGRAPH 2014 Studio
8 August 2014 • by ACM SIGGRAPHHardware
The SIGGRAPH 2014 Studio, 10-14 August at the Vancouver Convention Centre, presents an exciting array of Talks, Courses and Projects that demonstrate the latest advances in technology. The Studio offers a collaborative working environment where attendees can come...
SIGGRAPH 2014 Welcome Letter from Premier of British Columbia
7 August 2014 • by ACM SIGGRAPHAnimation, Conferences, Graphics
SIGGRAPH 2014 received the following welcome letter from Christy Clark, Premier of British Columbia. Dear SIGGRAPH Attendees: On behalf of the Province of British Columbia, it is my pleasure to welcome everyone attending the 2014 SIGGRAPH conference in Vancouver. Our...
First-Time Attendee Guide to SIGGRAPH 2014
6 August 2014 • by ACM SIGGRAPHAnimation, Industry Leaders, Production
We've all been there .... staring overwhelmed at all the great SIGGRAPH content and trying to figure out how in the world to tackle it all.jumping castle In fact, the SIGGRAPH 2014 Conference Chair Dave Shreiner was once a first-time attendee many moons (a couple of...
SIGGRAPH 2014 Focus: Art
5 August 2014 • by ACM SIGGRAPHArt, Graphics
SIGGRAPH 2014's creative explorers present artwork and sessions on 2D and 3D art, interactive systems, augmented reality, mixed-media installations and performances, web-based art, responsive media, time-based works, works based on mobile technologies, digital...
SIGGRAPH 2014 to Demo Latest Real-Time Advancements
1 August 2014 • by ACM SIGGRAPHAnimation, Industry Leaders, Real-Time
The SIGGRAPH 2014 Real-Time Live! program will present a 90-minute show of the most cutting-edge real-time work from the past year. Real-Time Live! is part of the Computer Animation Festival and is the premier showcase for the latest trends and techniques for pushing...
SIGGRAPH 2014 Releases Emerging Technologies Preview
30 July 2014 • by ACM SIGGRAPHConferences, Emerging Technologies
SIGGRAPH 2014 has released its list of 2014 Emerging Technologies highlights to be featured at this years conference at the Vancouver Convention Centre. Out of almost 90 submissions to the program, 24 were accepted, with more than 20 pieces from submitters outside of...