While the adoption of AI in media and entertainment has raised concerns about job security and diminished creativity, some innovators and early adopters are seeing the opposite.
ACM SIGGRAPH Blog
Tag
AI
Explore the Thrill of Real-Time Live! in Denver
31 July 2024 • by SIGGRAPH ConferencesConferences
Real-Time Live! celebrated its 15th anniversary in Denver, featuring 11 demos and a sweep in the awards category.
Enhancing Visual Communication for Students Using Generative AI
11 June 2024 • by SIGGRAPH ConferencesConferences
Explore the integration of GenAI into classrooms, empowering both educators and students to express and share their concepts.
What Has AI Done for Graphics?
9 April 2024 • by Jon PeddieConferences
AI brought higher resolution and frame rate with beautiful images.
Power Tools: Using Combined Interfaces to Build Maps on the Web
7 February 2024 • by SIGGRAPH ConferencesConferences, Data, Mobile, Real-Time, Simulation
SIGGRAPH chats with 2023 Labs contributor Ann McNamara about her hands-on class “Building Maps on the Web Using RStudio, Leaflet, and Shiny.”
Artificial Intelligence All-Stars: Trends From SIGGRAPH 2023
11 September 2023 • by SIGGRAPH ConferencesArt, Conferences, Emerging Technologies, Graphics, Interactive Techniques
From AI-powered art to cutting-edge research, SIGGRAPH 2023 showcased the dynamic intersection of AI and computer graphics.
Witness the Magic of Real-Time Live! in Los Angeles
9 August 2023 • by SIGGRAPH ConferencesConferences, Real-Time
Real-Time Live! celebrated SIGGRAPH’s 50th conference with thrilling demos and live presentations with some of the brightest minds in the industry.
Trust Fall: Investing in a Future of AI
27 July 2023 • by SIGGRAPH ConferencesConferences, Research
Discover how artificial intelligence could enhance the thought processes of humans who work and the mental barriers humans must take to fully trust AI.
Can GPU AI-enhanced Games Be Trusted?
6 April 2023 • by SIGGRAPH ConferencesConferences, Graphics
AI and scaling techniques have been used in games to get computationally and resolution-dependent ray-tracing processing sped up to amazing frame rates at ultra-high resolution, but it comes at the cost of fidelity — most of the images are not originals. Will the creators complain, maybe sue?
Living Fearlessly in Computer Graphics
17 January 2023 • by Rylee DuvallConferences, Virtual Reality
Michael Running Wolf shares his incredible career journey, including how he has used immersive technologies to reclaim Indigenous languages.
Key Speakers Announced for SIGGRAPH Asia 2022 Daegu
21 November 2022 • by SIGGRAPH AsiaConferences
Come 6–9 December, some of the brightest minds in the computer graphics and interactive techniques industry will gather in person at SIGGRAPH Asia 2022 in Daegu, South Korea.
The Curiosity Around Aerobes
27 October 2022 • by SIGGRAPH ConferencesArt, Conferences
Curiosity is in the air … and so are the Aerobes! Take a look at the inspiration behind this SIGGRAPH 2022 Art Papers project.