Takahito Murakami and his research team created and studied a new 3D-printed prototype of tweezers called “Kuchibashi.” Their study showed the prototype interacts better with large spherical objects than hands or conventional tweezers do.
ACM SIGGRAPH Blog
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ACM SIGGRAPH
What to Expect in Vancouver as a Student Volunteer for SIGGRAPH 2022
14 June 2022 • by SIGGRAPH ConferencesConferences, Students
What can SIGGRAPH 2022 Student Volunteers expect to experience at the conference? Hear from the Student Volunteer Program Subcommittee and past SVs to best prepare to participate.
SIGGRAPH Spotlight: Episode 54 – Expert Tips for Your Next Career Move
15 April 2022 • by SIGGRAPH ConferencesBusiness, Education, Students
SIGGRAPH Spotlight addresses the booming job market. Tune in as ACM SIGGRAPH Education Committee Member Johannes DeYoung sits down with Certiport’s April Baek and Titmouse’s Ellen Su to discuss how to get noticed among the competition.
Everything You Need to Know About SIGGRAPH 2024 Conference Chair Andres Burbano
31 January 2022 • by SIGGRAPH ConferencesConferences, Industry Leaders
Andres Burbano has been selected as chair of the 51st annual SIGGRAPH conference by leadership within ACM SIGGRAPH — get to know the latest conference leader better!
Let’s Give a ‘Hand’ to This Graduate Research
26 August 2022 • by SIGGRAPH ConferencesAdaptive Technology, Conferences, Research, Students, Virtual Reality
Graduate student Pratik Kalshetti and Prof. Parag Chaudhuri of the Indian Institute of Technology Bombay (IIT Bombay) introduced an innovative hand-shape model called aMANO.
The 2nd Global Digital Skills Championships Begins!
9 June 2022 • by ACM SIGGRAPHACM SIGGRAPH, Gaming
The second Global Digital Skills Championships (GDSC 2022), hosted by the International Alliance for Digital Game Education (IADGE) in conjunction with the Shanghai ACM SIGGRAPH Chapter, is underway.
SV to Industry: Experiences from Alumni of the Student Volunteers Program (Part 2)
14 April 2022 • by SIGGRAPH ConferencesConferences, Students
It’s National Volunteer Month in the U.S.! Hear from past SIGGRAPH student volunteers on what the experience has meant to them and their careers.
Augmenting Books With Tangible Animation
27 January 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences
SIGGRAPH talks with Purnendu about his team’s SIGGRAPH 2021 Labs project, “Electriflow: Augmenting Books With Tangible Animation Using Soft Electrohydraulic Actuators.”
A Day Dedicated to Educators
8 August 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Data, Design, Education, Graphics, Industry Leaders, Interactive Techniques, Research, Students
The inaugural SIGGRAPH 2022 Educator’s Day aimed to shape the next generation of students by providing hands-on learning opportunities for educators.
Revisiting Past Programming… ACM SIGGRAPH YouTube Highlights
13 May 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Education
If taking time for yourself to learn something new contributes positively to your mental health, we’re here with a roundup the most popular educational sessions on the ACM SIGGRAPH YouTube channel.
Celebrating the Women of the SIGGRAPH Student Volunteers Program: A Retrospective
15 March 2022 • by SIGGRAPH ConferencesConferences, Industry Leaders, Students
Women’s History Month is a time to reflect and celebrate the achievements of millions of women around the world. That’s why we caught up with four inspiring women who each served as chair of the SIGGRAPH Student Volunteers program for the 1993, 1997, 2002, and 2006 conferences, respectively: Lyn Bartran, Mk Haley, Shannon Tucker, and Jaime Radwan.
Recap: ‘Women of Influence – Pioneers and Change Makers’
13 April 2021 • by ACM SIGGRAPHACM SIGGRAPH, Industry Leaders
A recap of the Women of SIGGRAPH Conversations and ACM SIGGRAPH History Committee’s March 2021 webinar featuring five women who have been instrumental in the development of computer graphics and who are blazing new trails as the industry evolves.