ACM SIGGRAPH Blog

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3D Graphics

SIGGRAPH Spotlight: Episode 67 – Bunny, Teapot, and Legends Unveiled: A Journey Through Computer Graphics History

SIGGRAPH Spotlight: Episode 67 – Bunny, Teapot, and Legends Unveiled: A Journey Through Computer Graphics History

Reflect on the creation and evolution of the Stanford Bunny and Utah Teapot in this special episode of SIGGRAPH Spotlight.

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Adam © 2016 Unity Technologies SF The SIGGRAPH Real-Time Live! program is an event where attendees can both experience and celebrate outstanding recent achievements in interactive visuals. Each demonstration selected represents creators who are pushing the...

SIGGRAPH 2014 Releases Real Time Live! Preview Video

  SIGGRAPH Real-Time Live! shows off the bounce house for sale latest trends and techniques for pushing the boundaries of interactive visuals. An international jury selects submissions from a diverse array of industries to create a fast-paced, 90-minute show of...

SIGGRAPH 2013 Electronic Theater Time Lapse

A popular part of pula pula inflavel the Computer Animation Festival is the premiere screening of the SIGGRAPH 2013 Electronic Theater. Here's a time lapse quick clip of the Arena filling up before the show starts. We seemed to have filled the place!

SIGGRAPH Gaming Director Previews Content

SIGGRAPH 2010 offers an unparalleled bounty of information related to game development in all conference programs: Courses with significant game-development content include Advanced Techniques in Real-Time Hair Rendering and Simulation; Advances in Real-Time Rendering...

First Selection of SIGGRAPH 2010 Courses Available

In SIGGRAPH 2010 Courses, attendees tobogã inflavel learn from the experts in the field and gain inside knowledge that is critical to career advancement. Courses are short (1.75 hours) or half-day (3.5 hours) structured sessions that often include elements of...