Regional Snapshot: Computer Graphics in North America

photo courtesy Jessica Sommerville by Jessica Sommerville This is the second installment in the regional snapshot series. In the previous article we focused on the current state of the Computer Graphics Industry in Australasia.This article explores both current trends emerging within … Continued

Your Computer Animation Festival Submission Questions, Answered

Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the … Continued

Behind the Film: The Making of ‘Zootopia’

© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning “Zootopia” began six years ago when director Byron Howard finished “Tangled” and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to Howard, “What do … Continued

The Evolution of Real-Time Graphics

As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, … Continued

My Take on the Future of VR

photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved … Continued

Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross

Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for … Continued

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