Following below is a brief conversation with Ann McNamara, SIGGRAPH 2012 Courses Chair and assistant professor in the Department of Visualization at Texas A&M University. Her research is in computer graphics and she is currently particularly focused on the...
ACM SIGGRAPH Blog
Tag
Special Effects
Jon Peddie Research Releases Analysis on Computer Graphics Industry
22 July 2011 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques, Research, Visual Effects
**The overall CG market will exceed $100 billion in 2014** **Industry enjoys 7% growth for past five years** The computer graphics (CG) industry has been a growth industry since it was established the late 1970s. Weathering the storms of the recession of 2009, the CG...
Exhibitor Tech Talks Schedule Announced
22 July 2011 • by SIGGRAPH ConferencesGraphics, Interactive Techniques, Visual Effects
At the SIGGRAPH 2011 Exhibitor Tech Talks, attendees are able to get the inside story direct from the commercial developers of tomorrow's hot hardware, software, and systems. Benefits include question-and-answer exchanges and one-on-one conversations with the speakers...
Interview With SIGGRAPH 2011 The Studio Chair: Chris Williams
14 July 2011 • by ACM SIGGRAPHIndustry Leaders, Interactive Techniques, Visual Effects
Following is a brief conversation with Chris Williams, The Studio Chair from Knowledge Adventure! (pictured at right). He currently is their Creative Director and attended the University of California, Riverside. For someone who is new to SIGGRAPH, what should they...
SIGGRAPH Game Content Revealed: Part III
11 July 2011 • by ACM SIGGRAPHGaming, Graphics, Interactive Techniques, Real-Time, Visual Effects
Following is the final entry of a three-part series focusing on game content that will be featured at SIGGRAPH 2011. This is a conversation between Naty Hoffman (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. Naty Hoffman is a Technical...
SIGGRAPH 2011 Gaming Content Revealed
5 July 2011 • by ACM SIGGRAPHGaming, Graphics, Interactive Techniques, Real-Time, Visual Effects
Following is the first entry of a three-part series focusing on gaming content that will be featured at SIGGRAPH 2011. This first entry is a conversation between Drew Davidson (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. Drew Davidson is...
Cory Doctorow Slotted to Help Open SIGGRAPH 2011 in The Studio
5 July 2011 • by ACM SIGGRAPHGraphics, Industry Leaders, Interactive Techniques, Visual Effects
The Studio at SIGGRAPH 2011 is planning on kicking off this year’s conference with a Roundtable Chat on Sunday 7 August 2011 (12pm – 1:30pm) at the Vancouver Convention Centre. The Studio is the place for technical experimentation and innovative creation. It’s where...
SIGGRAPH Launches Business Symposium to Address Industry Needs and Direction
15 June 2011 • by ACM SIGGRAPHAnimation, Graphics, Interactive Techniques, Visual Effects
For nearly 40 years, SIGGRAPH has inspired, educated, and influenced the direction of research, production, and artistic communities. At SIGGRAPH 2011 in Vancouver, 7-11 August 2011, the conference is introducing the SIGGRAPH Symposium: The Business Think Tank. This...
Interview with SIGGRAPH 2011 Art Gallery Chair
14 June 2011 • by ACM SIGGRAPHAnimation, Art, Graphics, Visual Effects
Following below is a brief interview with Mona Kasra, SIGGRAPH 2011 Art Gallery Chair, who explains her vision and insights into this year's amazing Art Gallery - Tracing Home. Kasra is a new media artist and educator currently pursuing a PhD at University of Texas at...
‘Avatar’ Secrets Revealed at SIGGRAPH 2010
6 July 2010 • by ACM SIGGRAPHUncategorized
(Chicago, IL) - SIGGRAPH 2010 features multiple Production Sessions that will reveal the secrets of "Avatar", including stereoscopic filmmaking and visual effects. Two visual effects companies that contributed to the making of "Avatar", New Zealand-based Weta Digital...