How do you see art as time capsules? Watch the on-demand recording of this SIGGRAPH Now webinar hosted by SIGGRAPH 2023 Art Gallery Chair Yoon Chung Han.
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Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’
4 June 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
Embark on an Animation Excellence Journey
14 March 2024 • by SIGGRAPH ConferencesConferences, Graphics, Visual Effects
Revisit some of the trailblazing work that we have spotlighted from this prestigious animation showcase that is the Electronic Theater.
Upcoming Webinar: ‘Building the Metaverse’ on 27 April
22 April 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Research, Virtual Reality
Join SIGGRAPH 2022 next Wednesday, 27 April, for a webinar on the metaverse featuring leading voices, Cathy Hackl (Futures Intelligence Group) and Dan Burgar (Frontier Collective).
SV to Industry: Experiences from Alumni of the Student Volunteers Program (Part 2)
14 April 2022 • by SIGGRAPH ConferencesConferences, Students
It’s National Volunteer Month in the U.S.! Hear from past SIGGRAPH student volunteers on what the experience has meant to them and their careers.
How Computer Graphics Expertise Will Further the State of the Art in Machine Learning [Video]
12 November 2020 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders
Rediscover the SIGGRAPH 2019 Frontiers Talk “How Computer Graphics Expertise Will Further the State of the Art in Machine Learning” from Google’s Martin Wicke.
Bringing the Skeletons of ‘Coco’ to Life
30 October 2018 • by SIGGRAPH ConferencesAnimation, Awards, Film, Production
Image credit: “Coco” © 2017 Disney Pixar. All rights reserved. Just in time for Halloween and Dia de los Muertos, we are excited to share a look behind the magic of "Coco," the 2018 Academy Award winner for Best Animated Feature. In an all-new SIGGRAPH Now feature,...
The Best SOIREE of the Year: An Opportunity for CG Educators to Share, Learn, and Shape the Future
8 September 2026 • by ACM SIGGRAPHACM SIGGRAPH, Education
ACM SIGGRAPH’s SOIREE gathers computer graphics educators to share ideas, explore new teaching practices, and shape the future of CG education.
The Teapot Test, Reimagined: From Showing to Making With Tripo AI
11 August 2026 • by SIGGRAPH ConferencesConferences
As showcased at SIGGRAPH 2026, explore how Tripo AI is advancing AI 3D asset generation with production-ready meshes, animation, open-source tools, and interactive worlds.
Watch It Work: Real-Time Live! 2026 Brings Emerging Technology to the Stage in LA
24 July 2026 • by SIGGRAPH ConferencesConferences, Real-Time
On Tuesday, 21 July, SIGGRAPH 2026 Real-Time Live! Chair Mk Haley and team welcomed attendees for another riveting edition of Real-Time Live!, the conference’s signature celebration of graphics and interactive technology working live on stage.
UNIX V4 and the Utah Teapot: Recovering a Computing Time Capsule
20 July 2026 • by SIGGRAPH ConferencesConferences, Graphics
A recently recovered copy of UNIX V4 offers a rare glimpse into the computing environment that helped shape the foundations of computer graphics, networking, and software development.
Thinking in Lines: How Abstraction Shapes Communication and Creativity
18 July 2026 • by SIGGRAPH ConferencesArt, Conferences, Design
What makes a simplification effective? The organizers of “Lines and Minds” explore visual abstraction as a cognitive mechanism, a communicative tool, and a growing challenge for computational systems.





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