SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The … Continued

Experiential Wonderlands: The Experience Hall and Immersive Pavilion at SIGGRAPH 2018

Image: AutoFocals: Gaze-Contingent Eyeglasses for Presbyopes, courtesy Nitish Padmanaban, Robert Konrad, and Gordon Wetzstein, Stanford University   An exciting change to SIGGRAPH 2018 is reflective of a larger shift taking place in the industry: the rapid development of virtual and augmented … Continued

Appy Hour: 4 Creations You Don’t Want to Miss

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Image: “MaseSTrO: Mobile-Style Transfer Orchestration Using Adaptive Neural Networks” © 2018 Hasso Plattner Institue for Digital Engineering gGmbH, Digital Masterpieces GmbH   The SIGGRAPH 2018 Appy Hour line-up is one that you shouldn’t pass up. Appy Hour Co-Chairs Jesse Barker and … Continued

SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces

Photo credit: Tiziano Protenier Across popular social media platforms, users are posting countless images every day. On Instagram alone, there are more than 40 billion uploaded photos – a figure that’s skyrocketing by 95 million daily. This presents a clear need … Continued

Improving the VR Experience with a Blink of an Eye

In the burgeoning world of virtual reality (VR) technology, it remains a challenge to provide users with a realistic perception of infinite space and natural walking capabilities in the virtual environment. At SIGGRAPH 2018 in Vancouver this summer, a team of … Continued

SIGGRAPH Spotlight: Episode 16 – CG’s Next Generation with Canada’s Natalia Freitas (Part 2)

In part two of the ACM SIGGRAPH International Resources Committee‘s (IRC) “next generation” series, Rebecca Ko (founder, Rooftop Animation) sits down with 3D artist and Brazil native Natalia Freitas (independent animator based in Vancouver) to discuss Freitas’s experience with renowned studios, … Continued

‘Jurassic Park’ Made a Dinosaur-sized Leap Forward in Computer-generated Animation on Screen, 25 Years Ago

Computer-generated dinosaurs walk the Earth. Source: Universal Pictures Studios Written by Adam Bargteil, University of Maryland, Baltimore County Republished with permission of The Conversation With 25 years of hindsight, “Jurassic Park” marks a pivotal point in the history of visual effects … Continued

Rob Bredow: ‘Everything we do is creative.’

SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both … Continued

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