On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...
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SIGGRAPH 2016: Tips for First-Time Attendees
21 July 2016 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Virtual Reality, Visual Effects
photo credit: "Submergence," courtesy of Anthony Rowe, Gaz Bushell, Liam Birtles, Chris Bennewith, Oliver Brown - Squidsoup Whether you're in animation, research, production development, fine arts and design, or games, SIGGRAPH 2016 has something for everyone. The...
StudioXperience Broadcast Studio: Connecting You at SIGGRAPH 2016
19 July 2016 • by SIGGRAPH ConferencesConferences, Industry Leaders
The SIGGRAPH 2016 StudioXperience will connect you with a steady stream of innovators and key executives from industry-leading companies. This special attraction features an on-site Broadcast Studio, allowing attendees to see listen in, view, and - at times -...
A Conversation with SIGGRAPH 2016 Conference Chair Mona Kasra
18 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Graphics, Interactive Techniques, Virtual Reality
We're less than one week from the SIGGRAPH 2016 conference. Get ready for all the inspiration ahead and read on to find out some things you may not know about this year's gathering. SIGGRAPH 2016 (S2016): The job of conference chair for SIGGRAPH is certainly a big...
Meet SIGGRAPH 2016 Keynote Speaker: Z. Nagin Cox
13 July 2016 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research, Simulation
SIGGRAPH is honored to have NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer, Z. Nagin Cox, as our SIGGRAPH 2016 keynote speaker. Mirroring the 2016 theme of “Render the Possibilities,” Cox’s body of work and experience has no limits. She has...
The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical
12 July 2016 • by SIGGRAPH ConferencesArt, Conferences, Emerging Technologies, Gaming, Virtual Reality
The Studio at SIGGRAPH 2016 will explore altered reality, the virtual made physical, and creations that cross these spaces. Open every day of the conference (24–28 July in Anaheim, CA), the Studio gives attendees hands-on opportunities to create physical objects,...
Exhibits at SIGGRAPH 2016 – A Global Marketplace
5 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Hardware, Interactive Techniques, Mobile, Software, Virtual Reality
The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...
Enjoy the Appiest of Hours at SIGGRAPH 2016
28 June 2016 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Gaming, Graphics, Mobile, Virtual Reality
Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...
Virtual > Reality: VR Village at SIGGRAPH 2016
21 June 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Immersive and Interactive Procedure-Training Simulator for High-Risk Power-Line Maintenance © 2016 Eduardo Zilles Borba, Marcio Cabral, Andre Montes, Olavo Belloc,Marcelo Zuffo: Universidade de São Paulo As the premier conference showcasing cutting-edge computer...
Careers Start (and Grow) at SIGGRAPH
14 June 2016 • by SIGGRAPH ConferencesBusiness, Conferences, Students
As the premier showcase of computer graphics and interactive techniques, SIGGRAPH 2016 brings together a highly-talented and multi-disciplined audience from around the globe. . Networking opportunies abound, including at social events, through Birds of a Feather...
Highlights: SIGGRAPH 2016 Courses
9 June 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Gaming, Graphics, Virtual Reality
Image credit: Geometric and Discrete Path Planning for Interactive Virtual Worlds © 2016 Marcelo Kallmann, University of California, Merced; Mubbasir Kapadia, Rutgers University SIGGRAPH 2016 attendees can expect to discover the computer graphics and interactive...
The Ever-Important SIGGRAPH Student Volunteer
7 June 2016 • by SIGGRAPH ConferencesConferences, Students
Photo: Student Volunteer Subcomittee. From left: Emma Gauthier (Marketing Lead), Craig Harkness (Communications Lead), Muunuu Nandijav (Program Manager/2017 SV Chair), Christian Wittorf (2016 SV Program Chair), Fahad Haddad (Industry and Outreach Lead), Sarah Rust...