Read a recap of the stunning, interactive demos presented during the first-ever virtual Real-Time Live! event at SIGGRAPH 2020.
ACM SIGGRAPH Blog
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Marc Olano
SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism
5 June 2020 • by SIGGRAPH ConferencesConferences, Gaming, Real-Time
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
Arisa Scott, Blizzard Entertainment, Eric Haines, Games, ILM, ILMxLAB, Industrial Light & Magic, Marc Olano, Mike Hardison, Mohen Leo, NVIDIA, podcast, podcasts, Ray Tracing, Real Time, Real Time Live!, real-time ray tracing, SIGGRAPH 2020, SIGGRAPH Juries, SIGGRAPH Spotlight, Unity, Unity Technologies
Educators Share Tips for Remote Teaching
23 April 2020 • by SIGGRAPH ConferencesEducation, Students
Educators in the SIGGRAPH community share how they are utilizing technology and fostering engagement among students in a remote, virtual environment.
Mirror Therapy: Redesigned in VR
14 April 2020 • by SIGGRAPH ConferencesAdaptive Technology, Research, Students, Virtual Reality
The research team behind SIGGRAPH 2019 Poster “Virtual Reality Mirror Therapy Rehabilitation for Post-Stroke Patients” shares how the work turns traditional mirror therapy into VR.