ACM SIGGRAPH Blog
Get to Know SIGGRAPH Asia 2024 Keynote Speaker, Jinko Gotoh
Animation is a world where imagination knows no limits, and few people embody that spirit more than Jinko Gotoh. As an award-winning producer and thought leader, Jinko has been instrumental in bringing to life some of the most cherished animated films, including...
Get to Know SIGGRAPH Asia 2024 Keynote Speaker, Jinko Gotoh
31 October 2024 • by SIGGRAPH AsiaConferences
Jinko Gotoh is a visionary in animation, producing beloved films like Klaus, The Lego Movie 2, and Finding Nemo. As an award-winning producer and VP of Women in Animation, she actively champions diversity and inclusion, pushing the boundaries of imagination and advocating for gender justice in the industry.
XRWeld: Using XR to Improve Welding Education
29 October 2024 • by SIGGRAPH ConferencesConferences
Discover how extended reality (XR) is modernizing training and education in the welding industry.
From a 2D Graphic to an Immersive Environment
24 October 2024 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Visual Effects
Learn how the BUCK design team took a 2D graphic promoting Airbnb’s new AirCover product and introduced it to the market in a breathtaking immersive experience.
SIGGRAPH Spotlight: Episode 83 –Live From SIGGRAPH: Art, Science, and Tech Transform Industries and the Human Experience
23 October 2024 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2025 Conference Chair Ginger Alford and her committee members chat about the impact of discoveries made at SIGGRAPH.
Using Science to Simplify the Visual World
15 October 2024 • by SIGGRAPH ConferencesConferences
Data visualization is an exciting subfield of computer graphics, and it can open up a whole new realm of creative possibilities.
Remember Stereo 3D on the PC? Have You Ever Wondered What Happened to It?
10 October 2024 • by Jon PeddieConferences
Stereoscopic 3D technology progressed from early innovations to widespread use in gaming, leading to the rise of VR.
Revolutionizing Touch
8 October 2024 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
Featured in the SIGGRAPH 2024 Technical Papers, this innovation adapts capacitive multi-touch sensors for complex 3D surfaces, ensuring high-resolution detection with a novel electrode layout method.
Ghostly VFX From ‘Ghostbusters: Frozen Empire’
3 October 2024 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Film, Production
It is only right to start off October by spending time with a VFX expert behind the new “Ghostbusters: Frozen Empire” movie.
Unveiling SIGGRAPH Asia 2024 Keynote Speakers: Visionaries in Design, Creation, and Animation
18 September 2024 • by SIGGRAPH AsiaConferences
Discover transformative insights at SIGGRAPH Asia 2024 with keynote speakers redefining creativity, technology, and innovation.
Immersive Experiences for All Environments
11 September 2024 • by SIGGRAPH ConferencesConferences
Botao Amber Hu believes that playing mixed reality games should spontaneous, just like tossing a tossing a frisbee, or impromptu, much like street performances.
Digital Storytelling Through Medical Animation
5 September 2024 • by SIGGRAPH ConferencesConferences, Graphics, Production, Visual Effects
Digital storytelling to convey medical information messages has rapidly evolved into our world, and it also made its way into the SIGGRAPH 2024 Electronic Theater.
Choose Your Adventure! Reflections on SIGGRAPH Volunteerism
30 August 2024 • by SIGGRAPH ConferencesConferences
Juan de Joya shares his SIGGRAPH volunteer experience over the years.
SIGGRAPH Spotlight: Episode 82 – Live From SIGGRAPH 2024: Interactive Media Outside the Screen
30 August 2024 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2024 Labs contributors discuss the use of hardware to shift perception of how interactive media functions and lives outside the screen.