ACM SIGGRAPH Blog

Editing the Present
Image Credit: Goki Muramoto Explore the sensation of real-time slow motion through a layered video display that challenges our perception of time. By manipulating temporal delay across visual planes, this SIGGRAPH 2024 Emerging Technologies project "Demonstrating...
Editing the Present
22 April 2025 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Emerging Technologies
Explore the sensation of real-time slow motion through a layered video display that challenges our perception of time.
Get to Know the SIGGRAPH Asia 2025 Committee
17 April 2025 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
Meet the team behind SIGGRAPH Asia 2025, led by Prof. Taku Komura. Discover the experts shaping this premier event in computer graphics and interactive techniques!
AI Meets Artistry
3 April 2025 • by SIGGRAPH ConferencesConferences, Real-Time
KREA Real-time’s AI-powered rendering transforms creativity, enabling artists to work faster, push boundaries, and innovate with AI.
MTSU ACM SIGGRAPH Student Chapter: Growing, Connecting, and Shaping the Future of Animation
26 March 2025 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Education, Students
The MTSU ACM SIGGRAPH Student Chapter has grown since its 2012 founding, offering students industry connections, events, and hands-on experiences in animation. The group continues to shape future animators through networking and professional opportunities.
SIGGRAPH Spotlight: Episode 87 – Convergence of Art, Technology, and Nature: Part 2
19 March 2025 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Design, Film, Production
SIGGRAPH 2025 Art Gallery Chair Francesca Franco sits down with Manfred Mohr, Christa Sommerer, and Laurent Mignonneau to explore the evolving intersection of art, technology, and nature — from algorithmic and generative art to interactive systems and AI.
The Eras of GPU Development
11 April 2025 • by Jon PeddieHardware
Discover the evolution of GPUs through six groundbreaking eras, from graphics accelerators to universal compute engines. Explore how APIs and rapid advancements have transformed computational capabilities beyond Moore’s Law.
SIGGRAPH Spotlight: Episode 88 – In Conversation With Women of SIGGRAPH Conversations
28 March 2025 • by SIGGRAPH ConferencesConferences, Industry Leaders
In this special Women’s History Month episode of SIGGRAPH Spotlight, we welcome Kalina Borkiewicz, Eveline Falcão, and Dawn Fidrick from the Women of SIGGRAPH Conversations (WOSC). They share insights on the impact of women in the SIGGRAPH community, the role of mentorship, and how WOSC has shaped their careers. Tune in for an inspiring discussion on advocacy and empowerment in the industry!
A Love for Horror Games and the Interactivity of VR
25 March 2025 • by SIGGRAPH ConferencesConferences, Virtual Reality
The medium of VR opens a new world of possibilities for what horror games can become. Grab your headsets, it is time to enter the multi-sensory VR horror experience!
Women’s History Month: Celebrating the Women Who Foster a Brighter Collective Future
18 March 2025 • by SIGGRAPH ConferencesConferences
As we take time to show appreciation during Women’s History Month, enjoy some of our favorite pieces of work that spotlight the many women fostering a brighter collective future.
Explore Vancouver: The SIGGRAPH Insider’s Guide
10 April 2025 • by SIGGRAPH ConferencesConferences
Discover the best things to do in Vancouver during SIGGRAPH 2025 — from scenic views at Grouse Mountain to local food tours, arts festivals, and more.
A Path to Smarter, More Effective Designs
27 March 2025 • by SIGGRAPH ConferencesConferences, Software, Visual Effects
As we see Gaussian Splatting becoming more important in computer graphics and interactive techniques, we caught up with SIGGRAPH 2024 Birds of a Feather presenter Kedar Deshpande.
Augmented Reality, Amplified Performance
20 March 2025 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time, Virtual Reality
Creators are blending digital visuals with reality while merging AR and live music for an immersive yet shared experience. At SIGGRAPH 2024, Real-Time Live! contributors showcased their work — we caught up with them to learn more.
Gaussian Splatting-based Rendering for High-quality 3D Content Creation
11 March 2025 • by SIGGRAPH ConferencesConferences
This innovative method retains the high-quality rendering and efficiency of Gaussian Splatting and introduces enhanced geometric accuracy and a tailored deferred rendering pipeline.