SIGGRAPH 2012 Showcasing Advancements in Real-Time Graphics

SIGGRAPH Real-Time Live! is the premiere showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. A series of 10 international jury-selected submissions will be presented in a fast-paced, 90-minute show of cutting-edge, aesthetically stimulating real-time work … Continued

Q&A with SIGGRAPH 2012 Real-Time Live! Chair – Jason RM Smith

Jason RM Smith, SIGGRAPH RTL! Chair Following below is a brief conversation with Jason RM Smith, SIGGRAPH 2012  Real-Time Live! (RTL!) Chair and Digital Production Supervisor at LucasArts. Real-Time Live! is the premiere showcase for the latest trends and techniques … Continued

SIGGRAPH Computer Animation Festival 2012 Preview Video Is Now Live

The SIGGRAPH Computer Animation Festival is the annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators. An internationally recognized jury receives hundreds of submissions and presents the best work of the year in daily … Continued

SIGGRAPH 2011 Game Industry Content Summary

The following is a roundup of all content at SIGGRAPH 2011 originating from the game industry as compiled by Naty Hoffman, SIGGRAPH 2011 Game Development Community Director from Activision Studio Central. From Naty, “Please note that this content originating from … Continued

SIGGRAPH Game Content Revealed: Part III

Following is the final entry of a three-part series focusing on game content that will be featured at SIGGRAPH 2011. This is a conversation between Naty Hoffman (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. Naty Hoffman … Continued

SIGGRAPH Gaming Content Revealed: Part Two

Following is the second entry of a three-part series focusing on gaming content that will be featured at SIGGRAPH 2011. This is a conversation between Jason RM Smith (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. After … Continued

SIGGRAPH 2011 Gaming Content Revealed

Following is the first entry of a three-part series focusing on gaming content that will be featured at SIGGRAPH 2011. This first entry is a conversation between Drew Davidson (pictured at the right) and ACM SIGGRAPH Chapter Reporter Mariebeth Aquino. … Continued