Curious how to use XR in your classroom? We caught up with contributors to the SIGGRAPH 2020 Birds of a Feather session “Making XR a Reality for Teaching Culturally Relevant STEAM Concepts” to learn more about their backgrounds and what led them to collaborate.
ACM SIGGRAPH Blog
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STEAM
A 2020 Gift Guide for the STEM/STEAM Learners in Your Life
3 December 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Design
Peruse the annual SIGGRAPH gift guide to bring holiday cheer to all the STEM/STEAM learners in your life.
9 Gifts That Make STEM/STEAM Learning Fun for Kids of All Ages
11 December 2019 • by SIGGRAPH ConferencesConferences
The SIGGRAPH 2020 Committee shares some gift ideas for toys you can feel good about giving to the young learners in your life.
‘Why I Bring My Kids to SIGGRAPH,’ One Parent’s Journey
16 July 2019 • by SIGGRAPH ConferencesConferences, Education, Graphics, Interactive Techniques
Bring your kids to SIGGRAPH for an eye-opening, hands-on opportunity to learn and create. Discover Mohamed Ebeida’s story.
A Fascinating Melting Pot: Embroidery Meets Technology With TurtleStitch
4 July 2019 • by SIGGRAPH ConferencesArt, Conferences, Design, Education, Interactive Techniques
Discover how block-based coding launched TurtleStitch and the ways this tool is helping to create the next generation of crafty coders.
Holiday Gift Guide: Kid Friendly Ideas for STEM/STEAM Students
13 December 2018 • by SIGGRAPH ConferencesArt, Conferences, Education, Industry Leaders, Students
photo by Andreas Psaltis © 2018 ACM SIGGRAPH Happy holidays! Each season, we give gifts for a variety of reasons, but beneath those lies a common thread: We care for the recipient and want them to enjoy the gift in their own unique way. If you, like us, think...