‘Finding Dory’ Production Facts You May Not Know
11 October 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film
This summer, SIGGRAPH 2016's Production Sessions program brought in some big names to help attendees peek into the minds behind major studio productions, including the brilliant team for Disney•Pixar's "Finding Dory." Pixar Animation Studios brought along a massive...
Meet Gracie Arenas Strittmatter
6 October 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Gracie Arenas Strittmatter is a long-time volunteer with ACM SIGGRAPH and SIGGRAPH conferences and was the 2013 SIGGRAPH Student Volunteers Chair. She is currently part of the...
Bogotá ACM SIGGRAPH 2016
29 September 2016 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Production, Visual Effects
en español aquí Bogotá ACM SIGGRAPH has become one of the largest animation and visual effects (VFX) events in Latin America, counting more than 6,000 registered attendees in 2015 alone. Over the past six years, with support from the Ministry of Communications...
September ACM SIGGRAPH Chapter Spotlight
21 September 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences
by Jacky Bibliowicz and Scott Lang Most members of the ACM SIGGRAPH community are familiar with the ACM SIGGRAPH Chapters and have the opportunity to regularly attend Chapter events in their local areas. However, fewer people may be aware that the Chapter leaders and...
Computer Graphics and SIGGRAPH Pioneer Jim Blinn
8 September 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Graphics, Industry Leaders, Research
Photo courtesy of Waskul TV This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jim Blinn is a pioneer in computer graphics and is known for his work with NASA's Jet Propulsion Laboratory where he produced computer graphics animations for...
Meet Alain Chesnais
25 August 2016 • by ACM SIGGRAPHACM SIGGRAPH, Industry Leaders, Research
photo: Alain Chesnais (center) with LEGO Alain and friends This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Alain Chesnais is a long-time volunteer with SIGGRAPH and SIGGRAPH conferences. He was this year’s ACM SIGGRAPH’s...
Keeping the Flame Alive: SIGGRAPH 2016 Video Content
18 August 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
SIGGRAPH 2016 broke new ground in so many ways, including the introduction of streaming video content and more video capture than ever. As always, the ACM SIGGRAPH SCOOP team was on hand at at the conference, documenting the content, people, and innovations on...
SIGGRAPH 2016: A Recap
29 July 2016 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Emerging Technologies, Gaming, Graphics, Interactive Techniques, Mobile, Production, Research, Virtual Reality
photo credit: Jim Hagarty Photography SIGGRAPH 2016 has concluded its 43rd annual event with strong attendance from around the world. With the tagline "Render the Possibilities," SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 - 28 July 2016. Taking over...
Real-Time Wow
28 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time, Virtual Reality
“Anything can happen … and it probably will,” opened SIGGRAPH 2016’s Real-Time Live! Chair, Pol Jeremias of Pixar Animation Studios, preparing the audience for a program anticipated to go above and beyond expectations. Jeremias welcomed attendees after the first...
Wordless Wednesday: SIGGRAPH 2016 in Pictures
27 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Education, Emerging Technologies, Film, Gaming, Graphics, Production, Real-Time, Research, Simulation, Students, Virtual Reality, Visual Effects
With special thanks to photographers John Fujii and Jim Hagarty Photography as well as the efforts of Student Volunteers. [gallery...
The Battle Begins: Play Feuding Cities at SIGGRAPH 2016
27 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Interactive Techniques, Mobile
Feuding Cities in the SIGGRAPH 2016 Studio offers attendees at SIGGRAPH 2016 an opportunity to compete in a physical and digital game throughout the conference week. Attendees join one of the two cities – Takal or Matusa – and create assets for a physical game,...
Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016
26 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Emerging Technologies, Industry Leaders, Research, Virtual Reality
On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...











