ACM SIGGRAPH Blog

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Design

5 Tips for Creating a Winning Character Design

5 Tips for Creating a Winning Character Design

This year, the “Spirit of SIGGRAPH” is in your hands. SIGGRAPH 2016 has invited artists and innovators to create a character design that embodies the synergy of the conference and reflects the energetic and inventive spirit present in the fields of computer graphics...

SIGGRAPH 2014 TECHNICAL PAPERS PREVIEW

SIGGRAPH 2014 TECHNICAL PAPERS PREVIEW

The SIGGRAPH 2014 Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. In anticipation of the upcoming conference, SIGGRAPH’s 41st annual, the program preview trailer is...

SIGGRAPH 2014 Releases Technical Papers Data & Statistics

SIGGRAPH 2014 Releases Technical Papers Data & Statistics

Computational Design of Linkage-Based Characters This year, the Technical Papers program received a total of 505 completed submissions! After committee review, 127 of them have been accepted, accounting for a 25% acceptance rate. In addition, 46 papers,  Jumping...

Q&A with SIGGRAPH 2012 Studio Chair Makai Smith

Q&A with SIGGRAPH 2012 Studio Chair Makai Smith

Following is a brief conversation with Makai Smith, SIGGRAPH 2012 Studio Chair from Bentley Systems. In 2001, Smith received a Master of Architecture from Arizona State University and previously served as the SIGGRAPH Design & Computation Chair amongst other...

SIGGRAPH 2010 Art Gallery Provides a Feast for the Senses

SIGGRAPH 2010 Art Gallery Provides a Feast for the Senses

Photo credit: From SIGGRAPH 2010 Art Gallery piece titled "hanahanahana" by Yasuaki Kakehi, Keio University; Motoshi Chikamori and Kyoko Kunoh, plaplax - details below. (Chicago, IL) – From virtual bugs to wearable devices, the SIGGRAPH 2010 Art Gallery investigates...