Twinkle, Twinkle, Little ‘Star-Stuff’
Imagine stargazing and seeing yourself in the sky. Explore “Star-Stuff: A Way for the Universe to Know Itself,” and discover a new world.
Closing the Gap in Neural Implicit Representations With ‘Spelunking the Deep’
A recipient of a SIGGRAPH 2022 Technical Papers Best Paper Award, “Spelunking the Deep” Guaranteed Queries on General Neural Implicit Surfaces via Range Analysis” introduces a new technique to work with neural implicit shape representations.
Walking in a VR Wonderland: Taking Holiday Shopping to the Metaverse
Check out three ways companies used the metaverse and virtual reality to reimagine and amplify the retail experience the past few holiday seasons.
‘Come to Your Senses’ With Waving Blanket
A new haptic experience uses tubes and liquid distribution to activate human senses to relax the body and mind.
The Curiosity Around Aerobes
Curiosity is in the air … and so are the Aerobes! Take a look at the inspiration behind this SIGGRAPH 2022 Art Papers project.
Shine a Light on Our SIGGRAPH 2022 Student Volunteers
Student Volunteers make the CG world go around. Here, SIGGRAPH 2022 SVs reflect on their conference experiences.
‘Oh, What a World!’ — Behind the Scenes of ‘Alternate Mesozoic’
The team behind SIGGRAPH 2022’s Electronic Theater Audience Choice Award-winning film “Alternate Mesozoic” detail their animation process and what it would be like to have dinosaurs still roaming the earth.
SIGGRAPH Spotlight: Episode 59 – Art Behind the Eyes: ‘Imagraph’
Listen in as SIGGRAPH 2022 Art Gallery Chair Daria Tsoupikova speaks with “Imagraph” creator Goki Muramoto.
CG Takeover in Japanese Animation
Hand-drawn animation has always ruled Japanese animation…but is that about to change? Learn how CG is starting to influence the Eastern world.
GPUs Change the Engineering Simulation Landscape
Jon Peddie Research (JPR) has been conducting a series of interviews with leading CAE software vendors.