Honoring Innovation: Meet the SIGGRAPH 2025 Award Winners

by | 11 September 2025 | Conferences

SIGGRAPH 2025

Image Credit: photo by Matthias von Loebell © 2025 ACM SIGGRAPH

Even through SIGGRAPH 2025 has come and gone, the excitement and impact of this year’s event continue to resonate. The conference brought together awe-inspiring ideas, unforgettable experiences, and a community pushing the boundaries of what’s possible. Now, we celebrate the exceptional individuals and projects honored with this year’s top awards. Revisit their inspiring work through stories on the ACM SIGGRAPH Blog, SIGGRAPH Spotlight Podcast episodes, program trailers, and past videos.

Best in Show: Art Gallery

Best Art Paper

Best in Show: Electronic Theater

  • Trash
    • Maxime Crançon, Fanny Vecchie, Margaux Lutz, Romain Fleischer, Alexis Le Ral, Grégory Bouzid, Robin Delaporte, and Mattéo Durant with École Supérieure Des Métiers Artistiques (ESMA)

Audience Choice Winner: Electronic Theater

Best Student Project: Electronic Theater

  • The Mooning
    • Mason Klesch and Vivian Osness with Ringling College of Art and Design

Best Student Project: Electronic Theater

  • Jour de vent
    • Martin Chailloux, Ai Kim Crespin, Elise Golfouse, Chloé Lab, Hugo Taillez, and Camille Truding with École des Nouvelles Images (ENSI)

Best in Show: Emerging Technologies

Audience Choice: Emerging Technologies

Best in Show: Immersive Pavilion

Best in Show: Real-Time Live!

Audience Choice: Real-Time Live!

Best in Show: Technical Papers

Test-of-Time Awards

Congratulations to all of the SIGGRAPH 2025 award winners! We can’t wait to see what awaits SIGGRAPH 2026 as we return to Los Angeles. Submissions open in late 2025.

Related Posts

The Tech Behind the Stunning Environments of ‘Dune: Prophecy’

The Tech Behind the Stunning Environments of ‘Dune: Prophecy’

Rodeo FX used Gaussian Splat technology on “Dune: Prophecy” to create faster, more detailed previs for complex CG environments. This new workflow improved collaboration and delivered higher-quality visuals earlier in production.