COVID and the Need for Immersion 6 October 2020 • by Jon PeddieBusiness, GamingJon Peddie Research shares how COVID-19 is making the case for gaming, and why ray tracing and object-based sound are critical components. COVID-19, Epic Games, Game Design, Game Developers, Game Development, Games, NVIDIA, Quarantine, Ray Tracing, Sound
Highlights: SIGGRAPH 2016 Courses 9 June 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Gaming, Graphics, Virtual RealityImage credit: Geometric and Discrete Path Planning for Interactive Virtual Worlds © 2016 Marcelo Kallmann, University of California, Merced; Mubbasir Kapadia, Rutgers University SIGGRAPH 2016 attendees can expect to discover the computer graphics and interactive... Bungie, Columbia University, Computer Animation, Cornell University, Courses, Games VR, Oculus Research, Oregon State University, SIGGRAPH 2016, Sound, Stanford University, Virtual Reality