Top 10 SIGGRAPH Stories of 2019 2 January 2020 • by ACM SIGGRAPHACM SIGGRAPH, ConferencesOur editors reflect on a banner year of stories with a roundup of 2019’s “most read” news from the ACM SIGGRAPH Blog. Art, Computer Animation Festival, Deep learning, Electronic Theater, Epic Games, Machine Learning, Ralph Breaks the Internet, Ray Tracing, Real-time graphics, Research, SIGGRAPH 2019, Sistine Chapel, Supercomputing, Tim Sweeney, Unity, Virtual Reality, Walt Disney Animation Studios
SIGGRAPH 2019 Exclusive: Experience the Sistine Chapel in VR 2 July 2019 • by SIGGRAPH ConferencesConferences, Gaming, Virtual RealityCreated exclusively for SIGGRAPH 2019, “Il Divino: Michelangelo’s Sistine Ceiling in VR” presents games technology as a form of art while giving viewers the chance to explore the Sistine Chapel up close. Chris Evans, Game Development, Games, Marc Levoy, Michelangelo, Paul Huston, SIGGRAPH 2019, Sistine Chapel, Valve INDEX, Virtual Reality, VR