As we see Gaussian Splatting becoming more important in computer graphics and interactive techniques, we caught up with SIGGRAPH 2024 Birds of a Feather presenter Kedar Deshpande.
ACM SIGGRAPH Blog
Category
Visual Effects
Digital Storytelling Through Medical Animation
5 September 2024 • by SIGGRAPH ConferencesConferences, Graphics, Production, Visual Effects
Digital storytelling to convey medical information messages has rapidly evolved into our world, and it also made its way into the SIGGRAPH 2024 Electronic Theater.
A Glimpse Into the Future: Rendering the Aftermath of Climate Change Through ‘3.5%’
20 March 2023 • by SIGGRAPH ConferencesAnimation, Visual Effects
Step into a world transformed by the effects of climate change with “3.5%”, Lukas Bieri’s SIGGRAPH 2022 Electronic Theater selection.
‘The Batman’ VFX Team Talks Tools, Technique, Art, and Storytelling
18 August 2022 • by SIGGRAPH ConferencesVisual Effects
The Wētā FX VFX team discusses the stunning work behind “The Batman,” the 19th appearance of the Caped Crusader in film.
Pushing Boundaries of Animation With Cutting-edge CGI
24 February 2025 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Visual Effects
“Vidalia” is a dark fantasy animated short that brings to life a unique world through advanced CGI and visual effects, emphasizing realism and immersion.
Embark on an Animation Excellence Journey
14 March 2024 • by SIGGRAPH ConferencesConferences, Graphics, Visual Effects
Revisit some of the trailblazing work that we have spotlighted from this prestigious animation showcase that is the Electronic Theater.
Friendship Can Move Mountains … and Movies
20 February 2023 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
This group of VFX artists created something never done before. Read about the team behind the featured film and SIGGRAPH 2022 Electronic Theater feature “Everything Everywhere All At Once.”
SIGGRAPH Over Coffee Roundup, Part 3
4 August 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Graphics, Industry Leaders, Interactive Techniques, Research, Simulation, Virtual Reality, Visual Effects
SIGGRAPH Over Coffee officially concludes. Check out the April through July sessions of our monthly Instagram Live series and dive into their fascinating careers.
From a 2D Graphic to an Immersive Environment
24 October 2024 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Visual Effects
Learn how the BUCK design team took a 2D graphic promoting Airbnb’s new AirCover product and introduced it to the market in a breathtaking immersive experience.
Step Into the Virtual Arena With Real-time Stage Modeling and Visual Effects
19 October 2023 • by SIGGRAPH ConferencesConferences, Real-Time, Visual Effects
Contributor Taehyun Rhee gives an exclusive look into the SIGGRAPH 2023 Real-Time Live! Audience Choice winning project.
‘Dune: Part One’ VFX: Behind the Scenes
22 November 2022 • by SIGGRAPH ConferencesConferences, Visual Effects
Robyn Luckham and Stephen James dive into the meticulously detailed VFX work and impressive creatures that played a climactic role in the creation of “Dune.”
A Sustainable Future for the Film Industry
3 August 2022 • by SIGGRAPH ConferencesConferences, Sponsored Content, Visual Effects
The research and development department at Animationsinstitut at Filmakademie Baden-Wuerttemberg rose to the challenge and compared two VFX projects in regard to their emission. Find out more about the study and its results.