What Twentysomethings, Adulting, and Pixar’s Newest SparkShort Have in Common

“Twenty Something” Director Aphton Corbin shares more about the project, which premieres today as part of the SIGGRAPH 2021 Electronic Theater and launches on Disney+ on 10 September.

SIGGRAPH Spotlight: Episode 45 – Animating With Purpose

In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.

Production Perseveres Amid the COVID-19 Pandemic

Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.

A Behind-the-Scenes Look at the Heart and ‘Soul’ of Pixar’s Latest Feature

Pixar’s Michael Fong and Bill Watral share how they created the characters of “Soul,” the contrast between the settings of New York City and the astral world of the Great Beyond, the most impactful scenes, and what it was like to wrap a film while working remotely during the pandemic.

Baobab’s Latest VR Feature, ‘Baba Yaga’ Uses Hand Tracking to Improve Interactivity

“Baba Yaga” creators and storytellers Larry Cutler, Eric Darnell, Nathanial Dirksen, Justin Fischer, and Amy Tucker of Baobab Studios discuss the technology behind the project.