25 Stories You Might Have Missed From SIGGRAPH 2019 8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual EffectsCheck out a roundup of some of the biggest stories out of SIGGRAPH 2019. Augmented Reality, Computer Animation Festival, Disney, GauGAN, Los Angeles, Los Angeles Convention Center, Marvel Studios, NASA, Netflix, News, NVIDIA, Pixar Animation Studios, Purl, Research, SIGGRAPH 2019, Spatial Computing, Technical Papers, Victoria Alonso, Virtual Reality
5 Things You Might Not Know About SIGGRAPH 2019 Keynote Speaker Victoria Alonso 29 May 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, ProductionSIGGRAPH 2019 Keynote Speaker Victoria Alonso is a real-life superhero. Discover five fun facts that demonstrate how she thrives. ACM SIGGRAPH, Keynote, Marvel, Marvel Studios, production, SIGGRAPH 2019, Victoria Alonso
Exploring the VFX in ‘Guardians of the Galaxy Vol. 2’ 22 February 2018 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effectsphoto by John Fujii © 2017 ACM SIGGRAPH Last summer, SIGGRAPH 2017 attendees were treated to a presentation as part of the Production Sessions program titled "The Making of Marvel Studios' 'Guardians of the Galaxy Vol. 2'". What follows is a recap of that session,... Academy Award Nominee, Academy Awards, Damien Carr, Framestore, Guardians of the Galaxy, Guy Williams, Marvel, Marvel Studios, Method Studios, Nordin Rahhali, Oscar Nominee, Oscars, Production Sessions, SIGGRAPH 2017, Simone Kraus, Trixter, VFX, Victoria Alonso, Visual Effects, Weta, Weta Digital