Ray Tracing Will be Everywhere in 2020 8 October 2019 • by Jon PeddieAugmented Reality, Gaming, Graphics, Hardware, Production, Real-TimeJon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge. Adshir, AMD, Augmented Reality, Computer Graphics, Embree, Games, GPU, Graphics Chips, Imagination Technologies, Intel, Jon Peddie Research, Larrabee, Microsoft, Nintendo, NVIDIA, Ray Tracing, Real-time graphics, real-time ray tracing, Scientific Vizualization, SIGGRAPH 2018, SIGGRAPH 2019, SiliconArts, Sony